Do you have a page reference for this? I'd like to read up on it.But the thing is that no powers are assumed to be usable outside of combat. (Except for rituals or when the text specifically overrides this)
I love druids, however...
Am I the only one who thinks a 0xp druid that has an at-will, minor action polymorph ability, which would be a paragon power (at least) for any other class, is a bit much?
Even 1st edition had it as what would be a 5th level daily power.
I disagree completely on the nerf-bat. There is so much material to prop up the poor tree hugger with self image issues.
Druids with totems? Shaman -yes, barbarian - yes, druids - huh? What happened to mistletoe, silver sickles, groves. The entire player's handbook 2 only mentions "grove" once - for the WARDEN!?
A 2nd level druid is the perfect assassin, wild shape to a rat/mouse, infiltrate, plant poison, leave.
Maybe spread some plague too.
Ok, done ranting.
I'll do my best.Do you have a page reference for this? I'd like to read up on it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.