Thorntangle
First Post
I think the upcoming new edition of D&D 3e is indicative of an interesting phenomenon. At least in the gaming industry.
Games Workshop started publishing new rules, rules changes and tweaks every month in their in-house mag and sells the compilation every year now. WotC's D&D FAQ is a living document with monthly updates. FAQ use, while not necessary, is increasingly important because of increasing accessibility via the internet.
With the proliferation of fan-based messageboards and newsgroups, gamers have been increasingly vocal about the games they play. Newsgroups and messageboards are concentrated feedback (although vocal minority noted) that I think gaming companies feel increasing pressure, and also desire, to heed. I think this, in effect, has led to a culture of using this feedback as perpetual, on-going playtest data.
This seems an obvious enough double-edged sword. Fans are heard and responded to quicker, but also, sometimes the squeaky wheels get the grease (the vocal minority). Fixes are incorporated and tweaks are made, but this means a new edition more often, meaning more money out of the gamers wallet. A culture of constant game adjustment seems to be accelerating change faster than it has historically, but in the end will we actually have a better product?
In the final analysis I hope it will be a better product. But that's only a minor factor in my decision to buy. I know I'll buy the new edition because it'll give me some new reading material, it's fun for me to discuss and learn the new changes, and it's necessary to keep up with the critical mass of games out there.
Games Workshop started publishing new rules, rules changes and tweaks every month in their in-house mag and sells the compilation every year now. WotC's D&D FAQ is a living document with monthly updates. FAQ use, while not necessary, is increasingly important because of increasing accessibility via the internet.
With the proliferation of fan-based messageboards and newsgroups, gamers have been increasingly vocal about the games they play. Newsgroups and messageboards are concentrated feedback (although vocal minority noted) that I think gaming companies feel increasing pressure, and also desire, to heed. I think this, in effect, has led to a culture of using this feedback as perpetual, on-going playtest data.
This seems an obvious enough double-edged sword. Fans are heard and responded to quicker, but also, sometimes the squeaky wheels get the grease (the vocal minority). Fixes are incorporated and tweaks are made, but this means a new edition more often, meaning more money out of the gamers wallet. A culture of constant game adjustment seems to be accelerating change faster than it has historically, but in the end will we actually have a better product?
In the final analysis I hope it will be a better product. But that's only a minor factor in my decision to buy. I know I'll buy the new edition because it'll give me some new reading material, it's fun for me to discuss and learn the new changes, and it's necessary to keep up with the critical mass of games out there.