Irda Ranger
First Post
Color me ignorant, but I don't get the reference. Was there actually a D&D cartoon?pawsplay said:In other words:
Color me ignorant, but I don't get the reference. Was there actually a D&D cartoon?pawsplay said:In other words:
Excellent. Let's break this down and see what it means for the game:pawsplay said:General Disclaimer: We don't have the books yet, I am not precognitive, the game is still in development, etc. That said:
I have pinned down a name for the 4e style. Think about this:
Roles are clearly defined. Characters are clearly heroic from the get-go and able to do dashing, daring things. Combat is mobile. Fighters and wizards are defined by using a few favored tools (weapon styles, and orb/wand/rubber ducky/whatever, respectively). Class abilities are flashy. No one spends a lot of time simply healing or aiding other party members. Points of light in a world of darkness.
In other words:
That's it. Turn in your PHB and get outta here.Irda Ranger said:Color me ignorant, but I don't get the reference. Was there actually a D&D cartoon?
You can have it .... when you pry it from my cold, dead hands.Tewligan said:That's it. Turn in your PHB and get outta here.
Thornir Alekeg said:Excellent. Let's break this down and see what it means for the game:
-Weapons list has been simplified to Club, Quarterstaff and Bow
-Resource tracking is gone - bow fires magic energy arrows
-Cavaliers will have no offensive abilities
-Barbarians will get animal companions
grimslade said:-Barbarians get 'magical' animal companions but they are young and not very useful more like a
3E familiar.
-Magic Items will need to be recharged
-Magicians have no control over Magic random effects-all the time
Irda Ranger said:Color me ignorant, but I don't get the reference. Was there actually a D&D cartoon?