The 'New' World Of Darkness Makes Way For Chronicles Of Darkness And The World Of Darkness

In case you missed it, White Wolf Publishing has been under new ownership for the last couple of months, since Swedish video game publisher Paradox Interactive announced buying the rights to White Wolf Publishing and the World of Darkness and Exalted properties from CCP Games in October. This announcement left fans, and developers up in the air over what the next step would be. Yesterday, at the Tenebrae Noctis White Wolf fan convention in Cologne, more information was announced. Probably one of the bigger announcements being about what was the status, going forward, of the various Worlds of Darkness currently being published.


In case you missed it, White Wolf Publishing has been under new ownership for the last couple of months, since Swedish video game publisher Paradox Interactive announced buying the rights to White Wolf Publishing and the World of Darkness and Exalted properties from CCP Games in October. This announcement left fans, and developers up in the air over what the next step would be. Yesterday, at the Tenebrae Noctis White Wolf fan convention in Cologne, more information was announced. Probably one of the bigger announcements being about what was the status, going forward, of the various Worlds of Darkness currently being published.

White Wolf Publishing will be doing the, new, fourth editions of the World of Darkness games, starting with

A press release on the Onyx Path Publishing website said this:

Onyx Path Publishing and White Wolf Publishing are proud to announce that Chronicles of Darkness is now the overall brand name for the series of game lines previously called the New World of Darkness. These game lines include Vampire: the Requiem 2nd Edition, Werewolf: the Forsaken 2nd Edition, Mage: the Awakening 2nd Edition, Promethean: the Created 2nd Edition, Changeling: the Lost 2nd Edition, Hunter: the Vigil 2nd Edition, Geist: the Sin-Eaters, Mummy: the Curse, Demon: the Descent, and Beast: the Primordial, as well as any upcoming projects and game lines.

And the press release went into some of the reasoning for the change here:

Because, let’s face it, the cWoD/nWoD thing has always been awkward once you tried to explain why there were two of them but the second WoD wasn’t another edition but a whole ‘nother reimagining. Another WoD that enables equally awesome stories to be told but which has different rules and themes and overall tone. Nothing confusing there!

Onyx Path Publishing will also continue with the 20th Anniversary editions of World of Darkness games and Exalted.

Where the “new” World of Darkness will now be called The Chronicles of Darkness, the lines being developed in-house by White Wolf Publishing will just be, simply, The World of Darkness. No longer will there be a “new,” “classic,” or any other sort of qualifier to the title. Where White Wolf Publishing’s World of Darkness games will line up with the upcoming AAA video game, and other media adaptations, the Chronicles of Darkness will be continue to be “an amazing toolkit to create the WOD that you as the Storyteller want,” according to Martin Elricsson, the Lead Storyteller at White Wolf Publishing.

It looks that the World of Darkness setting material will feature a shift from America to Europe, which makes sense coming from a publisher based in Europe. This might actually make the buy-in to the setting easier for many American gamers, since it will make the setting, for them, into more of a “fantasy world” and less of the “world outside of your windows.”

In addition to developing the World of Darkness game in-house, it also looks that White Wolf Publishing will also be developing new LARP rules in-house as well. From social media talk on Twitter and Facebook, it looks as though the new rules will take a nod from the traditions of Nordic LARPs, which will be interesting to see. I admit that I have never been one for LARPing, so my knowledge of that area is a hole that I will have to fill up in order to talk about it intelligently in the future.


In the Onyx Path Publishing press release for the Chronicles of Darkness announcement, they also talked about practical, licensing-related reasons for why the name shifts make sense:

And on a licensing level, garnering interest outside our hobby has been a nightmare. One kind of Hollywood type has a 3.5 second attention span, by and large, and you have to hook them right away, while another type Googles everything as you’re talking. The first will be gone before you can explain the N in new WoD, and the second will find page after page of info that sounds similar but is different and is all coming up under World of Darkness.
 

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The classic World of Darkness ended its initial run in 2004, then a couple of years later the new World of Darkness was released. The new games were not simple reboots of the old games, instead they explored similar overarching themes "vampires" "urban horror" and things along those lines, but introduced new mythologies, new systems, and had their own styles of play. The classic lines remained as PDFs and secondary market copies, but nothing new was being published for them.

This was all done by White Wolf at the time. They were in turn acquired by the video game company CCP. They continued to release new material under the new World of Darkness brand.

Then, in 2011 they released a 20th Anniversary edition of Vampire: the Masquerade, originally intended to be a cool one-off nostalgic deluxe book celebrating all the cool things people loved about Vampire: the Masquerade. It proved to be incredibly popular.

At the same time CCP was working on a MMO adaptation of the World of Darkness and realizing that they didn't know much (or want to) about publishing RPGs.

Rich Thomas had been the creative director of White Wolf for 20 years and didn't much like working on video games, so he stepped away to form his own company, Onyx Path Publishing. He pitched the idea of Onyx Path licensing some IP from CCP (and buying stuff like Scion and Trinity outright) and was granted the opportunity to publish RPGs based on both versions of the World of Darkness and Exalted.

So, for while now Onyx Path has been publishing books for the classic and the new World of Darkness. Somewhat similar games/themes, different execution and systems. Many fans have been pretty happy with this arrangement as there are fans of individual game lines and fans of multiple game lines.

In October, a different video game company, Paradox Interactive, purchased all of the White Wolf IP from CCP (World of Darkness, Exalted, the White Wolf brand, etc) and with that they formed a new subsidiary company called White Wolf.

Now, the new White Wolf and Onyx Path have worked out a way for them to focus the "World of Darkness" brand on the classic lines and yet keep the (formerly) new lines going with their own brand. This will go far in clearing up confusion as now they are distinctly different game lines doing their own things in their own ways.

It sounds like the new White Wolf has big plans both for their own in house publishing efforts and licensing deals and it will be much easier to talk about the World of Darkness and the Chronicles of Darkness settings as their own lines.

-MMM
 




Sir Brennen

Legend
So, Chronicles is simply a rebranding of NWoD, basically a reprint of existing material with a new cover, so if I have the NWoD (2nd Ed) core rule book already, that's still going to be compatible with the upcoming Chronicles of Darkness: Mage? No actual rules changes will be introduced with the CoD core book, right?
 

So, Chronicles is simply a rebranding of NWoD, basically a reprint of existing material with a new cover, so if I have the NWoD (2nd Ed) core rule book already, that's still going to be compatible with the upcoming Chronicles of Darkness: Mage? No actual rules changes will be introduced with the CoD core book, right?

Well...the new core book was just release this morning in PDF.

You might be referring to the God-Machine Chronicle, which if so, yes it does use the same system.

Mage: the Awakening 2nd Edition featuring the Fallen World Chronicle will also use the same system. Vampire: the Requiem 2E and Forsaken 2E which are out now, also use this system.

-MMM
 

delericho

Legend
A good move. When they retired the oWoD to make room for the new, it made sense to reuse the name - the same way it made sense for the Battlestar Galactica reboot to use the same name as the old.

But when the oWoD returned from its torpor that reuse of the name became a source of confusion, which is really not a good thing. So better to rename the nWoD so that they're not constantly getting in one another's way.
 



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