The Next Dungeons & Dragons Storyline Will Be...

And the new storyline for Dungeons & Dragons 5th Edition is...

And the new storyline for Dungeons & Dragons 5th Edition is...


Waterdeep: Dragon Heist! The plot will focus on an urban treasure hunt and a focus on urban and city-based adventures with special rules for running games in that environment. The adventure itself will have variable goals and antagonists similar to the original I6: Ravenloft module, where the DM chooses what "villain" will be the secret villain of the campaign, which will change outcomes of various events. The adventure itself will also have downtime built into the adventure along with the ability to own property in Waterdeep. The adventure for Level 1-5 will be released on September 18, 2018, with an MSRP of $49.95.

A second announcement is anticipated later this weekend, as the product codenamed "Catacombs" has a release date of November 20 and is also a 256-page hardcover book. This would make Waterdeep: Dragon Heist the codename "Broadway" (which also had a custom dice release announced for solicitation last year with the other products, including "Marathon" which turned out to be Mordenkainen's Tome of Foes).


Wizards of the coast made the announcement as part of a weekend-long live streaming event on their Twitch channel, "Stream of Many Eyes". Other products announced during the live stream include updates to the Neverwinter MMO and its Barovia expansion, a new official history artbook about Dungeons & Dragons with images throughout the history of the game, and a new series of boxed sets with props and handouts for published adventures released so far as well as for Waterdeep: Dragon Heist.

This article will be updated with more information as the Wizards of the Coast live stream continues.
 

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Darryl Mott

Darryl Mott

EthanSental

Legend
Supporter
I created the first level using the 3D program, tabletop connect that was bought out by fantasy ground. I'm guessing then that fg will have the maps for each level and room so I'm in just for this one and the heist one. If they make a box for undermountain for 450, I'll grab it too like I did for the heist one.
 

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gyor

Legend
I want to know how much interaction these books have, can you say teleport back to the surface to manage your inn between devling levels for example?
 


AmerginLiath

Adventurer
I want to know how much interaction these books have, can you say teleport back to the surface to manage your inn between devling levels for example?

If so, it makes for the easiest answer of how to integrate new characters into the campaign as time goes on.

“You all meet up in a tavern...”
 

silentdante

Explorer
23 levels of undermountain (according to chris perkins tweet: A D&D campaign for levels 1-20. Waterdeep, Skullport, and twenty-three levels of Undermountain, each level more wild than the last. Halaster is waiting for you. ),sounds fun to me, though surprised they go city building for 5 levels and then a good ol dungeon romp for 15, i feel like you could do 1-10 in the city alone or more. not that you couldnt of course in your own game... either way i like both books, wonder what tomorrow will bring product-wise.
 

I want to know how much interaction these books have, can you say teleport back to the surface to manage your inn between devling levels for example?

I have to believe that since we'll just have gotten a huge book on everything about Waterdeep that they will expect people to head back up to the city from time to time for downtime activities (which in itself will be expanded upon in that book). So I'm pretty sure that there will be a good amount of (optional) integration with Dragon Heist material...
 



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