The next EOM book.

Officially, it was supposed to be EOM - Legends, a mini-book with a dozen or so epic spells, and stats for epic EOM spellcasters, plus some epic feats.

Then this past week I started up a homebrew magic system for my d20 modern game, and, well, I sorta borrowed from EOM. Does anyone want EOM Modern? It's mostly written already. It's a skill-based magic system that simplifies the rules, and sort of fits with the setting from the Savannah Knights stories, if you guys are familiar with it. I'll still do EOM Legends, but probably next month.

What do you think?
 

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I am naturally interested in everything, what has EoM written in its title! :p While I am probably not using this variant, I always wanted to see a good skill based magic system. If it is based on EoMR, so much the better!
 

I actually originally bought EoM to use as a magic system for a Modern campaign; I was going to substitute it for magic and Steve Kenson's rules from the Psychic's Handbook for psi. Of course I can pretty much do what I want with it as-is.
 

Skill based..

I would prefer to see the skill based over the Epic, as my games tend to end around 14th level anyway.

Of course, if you do as well with it as you have the rest of the EOM series, my players might get annoyed at switching before they learned the first system :eek:

I also have fond memories of a Rolemaster >> CP2020 conversion an old freind of mine did that was skill based spell lists :)
 




I'm with Rulemaster, anything with EoM gets my interest and as with Zoatebix, if my wallet can affort it, I'll get both. I've been making a melange of d20 modern and EoM myself for a new campaign that we're going to be starting, so seeing what you've come up with would be great. While I like the epic stuff, we have yet in any of our campaigns, to get to that level. If I had to choose I'd vote for the modern EoM, but hopefully I won't have to choose! :D
 

Skills over epic, but I'll buy both.


Something I really want is a ritual-magic-like item creation system, like One-Eye making his spear over several years in Black Company..
 

My games rarely reach epic levels, and I have been trying to think of a way to alter / house rule EoM for a different system where skill ranks replace caster level and feats determine usable elements - and a different arrangement / number of elements.

Needless to say, I would prefer Skill (Modern) over Epic. :)

I'd still buy epic (if only to better explain the ancient High Age and its remnant spells and artifacts), but EoM Modern / Skills is more innately useful to me at the moment. Thanks for asking. :)
 

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