The Official Cicada Swarm Help Thread

When I lived in San Antonio you would hear them every summer. I could see how it would be annoying if you didn't have to listen to them all the time. But they are really not that loud. You just have to learn to tune them out.
 

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I seem to be too far north to experience them, and it's a pity, 'cause I was looking forward to them.

On a different subject, has anyone here tried eating them? Some people say they taste good, but I'm really not interested in finding out if they are.
 

Orius said:
I seem to be too far north to experience them, and it's a pity, 'cause I was looking forward to them.

On a different subject, has anyone here tried eating them? Some people say they taste good, but I'm really not interested in finding out if they are.

The local radio station was making a bit deal about it, but it appears the this brood doesn't come this far south (I think the 2008 brood does.)

The station, however, was going to bring some chefs in to cook some up. They call this event "I ate a cicada."
 

Someone post more gaming ideas for a plague, or this will soon be The Official Cicada Swarm Help In The Off Topic Forum Thread. :p
 

My only problem with a swarm of cicadas is that they dont really harm warm-blooded animals AFAIK. Now a dire cicada, that would be a cool gnome druid animal companion and mount. :D

Google up some research on cicadas and see what you can do with it, but they aren't really a pest in the normal sense of the word, because they don't really interact with humans much other than the noise they make.

A sonic attack might be interesting. If you use psionics, make a cicada-like creature that can act as a stimulant for psionicists when eaten (preferably while they are alive, or very fresh). I dunno, I don't use psionics much myself. Hope it's enough to get you started anyway.
 


Game idea: How about a variant cicada swarm that is harmless (no attack), but each individual bug has a potent acid in its bloodstream. When crushed or otherwise killed, the acid eats away at people, houses, livestock, whatever. Perhaps players can come to a town under assault from a swarm of thousands of them, and have to come up with some unorthodox means for dealing with the swarm and the effects of the acid...
 

Sounds cool. I was actually thinking of an adventure based on them. I was just going to augment them a little bit. The noise would keep increasing, corpses would keep crunching. (Maybe - After about a week, farmers would find cows completely stripped to the bone.) People would begin to get really scared and try to call in help. Alternatively, the PC's could be trapped in the village/town for some reason.

Given that these are augmented, here are a few effects I was thinking of:

- Increased Noise: This noise can actually hurt your ears. Stay out in it a while and have to start making Fortitude saves (DC 10 +1 per hour) or go deaf.

- Insanity Factor: Are you insectophobic? No? Well you will be. Will saves are needed after a while to prevent insanity. Each failure will add on some "insanity points" to the PC. Eventually, minor and then major effects will take effect.

Misc.
-1 Morale penalty to attacks/checks etc.
Scent doesn't work - the cicada smell completely overwhelms everything else. In particularly bad areas, PC's will need to cover their noses or choke/gag etc.
Disasters will start occurring. These disasters will be caused by:
A. Bugs themselves - knocking over lanterns etc.

and

B. A lot of people/animals will flinch and do a funny little dance when a cicada crawls down their neck. Something like this only more so - people will be in the middle of delicate work when this happens. They could be building something, climbing something, riding on something. Whatever it is, they will flinch and jerk around when one of these buggers gets to them. This can cause some serious problems depending on the persons current activity.


I'm not sure, but I may plug my current dungeon into this and have them journey through a couple levels to find some sort of Earthstone or something that will allow them to banish the cicadas. One idea I had was for the stone to send a cloud of very diluted acid mist throughout the valley. Not enough to harm most things, but specifically able to kill the cicadas - Bug Spray!

Of course, there's all the extra flavor: "These bugs are an ancient menace in this valley. They are a perversion of nature, created by the evil ex-Druid <insert name here>. The earth priests created a powerful magic that supposedly destroyed all of them. In reality, they just fled deep below the surface, waiting for 1717 years before resurfacing. Now you must journey into the ancient halls of the earth mother and unlock the secret cure within." .... and more.



On another note, it doesn't seem like anyone here has the full brunt of these bugs. You might have to actually live for a few weeks with them before realizing their 'capabilities'. One figure quoted is about 1,000,000 bugs per square acre; that seems about right.
 

LOL-It was deafening-woke me up- two weeks ago. Now it's a throbbing hum. But the carcasses-Everywhere! That's the horrid part. An amazing experience, I cannot emphasize it enough. BTW-I live in North Georgia, about 75 miles north of Atlanta....
 

In Brick City, they haven't shown up in force yet. I must admit that I actually like REEEEEEEEEE REEEEEEEE REEEEEEEE REEEEEEEE REEEEEEEEE, myself.
 

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