JoeGKushner said:
So I'm reading through various things of FFE and notice that many of their products aren't too clear on what exactly is and isn't OGC. Then I'm getting ready to do a review for When the Sky Falls (great book btw) and looking at OGC..."class advancement tables and class features, spell parameters and game mechanics, statistics and Combat text.." Now from my limited understanding of this, that means things like spell names and monster names aren't covered. Bad.
You have hit the proverbial nail on the head. They are not. I long ago coined the term "Crippled OGC" for such things - because if you have to rename it when you re-use it, it doesn't really allow someone to find the original in the original source.
Now here's the challenge. If as a publisher/owner you want the names to be closed content, no problem. Provide an OGC variant.
Agree. If you don't want your major NPC "Bob" to have his name become Open Game Content, then don't call your spell, "Bob's Nifty Spell" just call it "Nifty Spell" and leave the names open.
That's why I try VERY hard not to designate any text as closed except for company names, names of real human beings, product names, and e-mail addresses in my works.

(I do close company names, names of real human beings, product names, and e-mail addresses since I don't want them bandied carelessly - ESPECIALLY e-mail addresses

).
People, including publishers apparently, scream and moan and cry that WoTC isn't opening up enough material but then we've got several publishers who are vague or very, perhaps over, protective of their material.
I think the best quote I've heard on this came when I met Jim Butler (of Bastion Press) at GAMA. He said something to the effect of, "let's be realistic. Hollywood is never going to glom onto our stuff an pay us millions of dollars, so why bother protecting it? Let's just let everyone use it." {It doesn't really cost us anything.}
My question, would providing an OGC variant be too much trouble? I'm hoping not.
No. I am currentlly putting together a database of spells from every OGC source I have and am renaming them as needed - I hope to soon have them available/searchable from a webpage.

Renaming the spell takes an extra 20 seconds, tops.
Challenge #2. Make your OGC material as clear to note as possible. If anyone has to contact you for anything, it's not clear.
As has been mentioned, I like my "6-year-old with a highlighter" rule... on the quote attributed to Einstein, "if you can't explain something to a reasonably intelligent six-year old, you don't understand it yourself." So I postulate, if you can't make your OGC declaration clear enough for a reasonably intelligent six-year-old, you don't understand the declaration yourself. And if you, who are making the declaration, don't understand it, how can you expect anyone else to, much less for it to be "clear?"
I think that's a pretty simple statement right?
Yup.
--The Sigil