Patryn of Elvenshae said:Again?
And, frankly, no "kidding," Sherlock.
I think you need to step off there, Patryn. I'm not real keen on someone copping an attitude.
And I'm proposing that it makes a great story to read, but would be a lousy role-playing experience.
You're welcome to your opinion. I think you're wrong, but that's me. I've GMed for 20 years, and I've learned a thing or two about the process.
I haven't read any proof of that, yet.*
I said that it looked like he was metagaming - after beating the snot out of the halfling, when the second PC arrived, he unceremoniously snapped the prisoner's neck. Seems pretty pat to me.
Whereas I'm pretty sure it wasn't just some low-Gather Info rogue looking for a few quick GPs.
Likely not - but nothing supernatural was mentioned. You're assuming.
Really? Then why were the paladin's wife and unborn child targeted for this invasion in the first place?
Gosh, I don't know...because evil people who couldn't take the paladin in an up front fight might, just might target him at a weak spot, his family? You really need to get off the 'GM vs. player' kick you're on here.
"Simple thug" with teleportation and an ability to hold off a high-level PC long enough to "do something" to the wife? I don't think so.
"Metagaming"? Also no.
Teleporting? Where're you getting this stuff? Seriously. They may have teleported, but the exact details are unclear. Go back and reread. That there might have been some supernatural agency involved does nothing to support your point - the DM isn't 'screwing' the player or the character, they're using the NPCs to make the story interesting. The villains are doing the smart thing...and has been pointed out, the paladin may well have fallen into their trap with his actions.
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