Suppose someone made an rpg that it made amazingly good sense. So good that one would literally feel the sharing of the adventure with his friends as he would share it if it were real.
My question is if this experience could create psychological problems to the persons involved due to its competition with the experience of living real life, of living "the adventure" of reality.
Put it differently: would one ever need an rpg (whatever rpg) to understand anything regarding our reality?
Perhaps yes, in the case of an adherence to a rhetoric(or even mass media vision(tv-cinema)) that had the result of polarizing consideration regarding reality. Perhaps learning such an rpg could help balance out any extreme effects of exposure to such a rhetoric.
But beyond this very particular instance (supposing such instance indeed holds any merit) where could a positive utility of a (perfect) rpg be found?
My question is if this experience could create psychological problems to the persons involved due to its competition with the experience of living real life, of living "the adventure" of reality.
Put it differently: would one ever need an rpg (whatever rpg) to understand anything regarding our reality?
Perhaps yes, in the case of an adherence to a rhetoric(or even mass media vision(tv-cinema)) that had the result of polarizing consideration regarding reality. Perhaps learning such an rpg could help balance out any extreme effects of exposure to such a rhetoric.
But beyond this very particular instance (supposing such instance indeed holds any merit) where could a positive utility of a (perfect) rpg be found?