Klaus
First Post
Thanks, I'll have to look that up again.They changed that rule and got rid of it. All hover does now is prevent you from falling when you're stunned.
Can't XP you yet, though.
Thanks, I'll have to look that up again.They changed that rule and got rid of it. All hover does now is prevent you from falling when you're stunned.
Please name a living creature that is limited in ANY of the following ways
1) Stays within 5 ft of the ground (what appears to be the case for pixies until one carefully reads the rules) regardless of incentive to get away from the ground (ie, don't confuse "does not like to fly high" with "cannot fly high")
2) Can fly up higher but must return to within 5 feet every 6 seconds
3) If it is blown higher will suddenly dramatically fall
Anything that relies on a ground effect to 'fly', this would include your smaller and higher power 'hovercraft' (which actually work remarkably similar to the pixie), as well as any number of other systems like 'wing over ground', etc..
Obryn said:Pixies are tiny because when someone wants to play a pixie, they want to play a super-small (aka Tiny) character. Making them 4' tall would have, frankly, missed the whole point.
blalien said:Considering a pixie's size and relative wing span, it's not unreasonable to assume that a pixie can only fly when there is high air pressure, near the surface of the earth.
All flying animals have an altitude limit. Wings work by displacing the air around them, sort of similar to swimming. In order to fly, you must be able to displace an amount of air equal to your weight. The farther you get from the surface of the earth, the lower the air pressure gets.
There are no animals that fit your conditions
I'll take that as an admission that you can NOT come up with a living creature with these restrictions.
. . . .
You can like pixes or not like them. That doesn't change the fact that they don't resemble any living creature in their flying ability.
Thank you.You can definitely make either the argument "Its magic. Deal"
or the argument "Its for game balance. Deal"