EzekielRaiden
Follower of the Way
And, conversely, that when there's no Matrix stuff to do, the Decker ends up having nothing to contribute. (I haven't much experience with SR, but at least SR5 seemed to help mitigate this by making most Deckers at least a little bit capable of Rigger work and vice-versa.)There's also what I call the "Decker problem". If anyone has played Shadowrun, they know what I mean. One character is going off and engaging in solo play while the rest just sit around and wait.
SR also demonstrates the other side of this perennial conundrum: magic is really, really good. SR has very similar problems to D&D in that regard, where the power provided by magic is often seen as superior to the (in-universe) "mundane" stuff like cybermods or bio/genetic stuff. And it has just as many acrimonious debates about mages being overpowered!