The Robed Figure
Those of you watching outside see the driver of the second carriage hop off, and walk towards the front of the first carriage. Other than that, all you can see is grasslands - anything that would harm the carriages would be incredibly obvious to your sights.
He gets next to the carriage, almost right below the robed figure on the front of the first carriage. He begins to climb up to talk to the figure...
...and then bursts into flames, falling off the carriage and writhing on the ground, then finally stilling into a burnt corpse.
"Fools!" The monotone voice speaks. "You are all, fools!"
The air around the first carriage ripples, and a tearing wave of some form of alien psionic energy rips through the top of the first carriage, slamming into the minds of all those within.
Will saves
Liat'ned -
11 (5+6),
18 (12+6)
Nathan -
16 (13+3),
16 (13+3)
Osius -
19 (15+4),
12 (8+4)
Jansson -
17 (15+2),
13 (11+2)
Animus -
7 (5+2),
17 (15+2)
Liat'ned instantly slumps to the ground, stunned (and will remain that way for the next
18 rounds).
The
others in the first carriage, other than Osius take
6 points of temporary Charisma damage, and
12 points of damage.
Osius takes
4 points of temporary Charisma damage and
8 points of damage.
Those that are still standing can see the robed figure, although it is now without robe. Before you, on top of the first carriage, stands a sick and twisted abomination that would appear to be a combination of male human and illithid. An oily maw, surrounded by four foot-long tentacles, are where there should be a mouth, and the eyes are huge, white, and pupil-less. Its skin is purplish, and has an appearance that would (in reality) remind you of rubber.
In it's hands, it holds the
Staff of Ancient Penumbra.
"You are all fools." It says in the same calm monotone. "It was your foolishness that allowed me to take the Staff. It was your foolishness that allowed me to kill the driver. And now, it is your foolishness that will kill you."
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Initiatives and actions, please. Before you do that, however, please read the notes below, especially the second
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Notes
If you are having problem figuring out what I did with Psicombat, go to
http://www.rpgcosmos.com/psicombat.cfm and read through it. All those in the first carriage were considered flat-footed because the attack was unexpected and unprovoked.
Everyone in the first carriage has one-half cover from the figure. Diving under the table will give you three-fourths cover. Standing on the table will give you one-fourth cover, although it is the only way you can attack the creature with melee attacks - also, because of the width of the table, you only get 1/2 your Dex bonus to your AC, rounded down, due to the lack of footing (making a Balance check at DC 10 each round negates this penalty to AC). Ranged attacks can be used from either the top of the table or from the seats, or from the ground.
Those in the second carriage have nine-tenths cover from the creature, and those that remain seated or take cover under the table are totally concealed.
The creature has one-half cover from the first carriage, and one-fourth cover from those who stand on the table. The creature is totally concealed from those seated or under the table in the second carriage, and has nine-tenths cover against ranged weaponry or firearms from those who are standing up in the second carriage.
Getting onto the table is a move-equivalent action. Getting up onto the seats counts as a 5-foot step. Getting underneath the table is a free action.
Note that all of you are sitting down (and thus considered prone for attacks; standing up is a free action and you are no longer prone), as no one stated that they were standing up.
Creamsteak - you are in an enclosed carriage, in the inside. There are small windows, but these are more like arrow-slits than actual windows. The layout of the carriages is described either earlier in this thread or in the OoC thread.
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Creamsteak - concerning the equipment. You can assume that you purchased the pen & paper while in town, but I won't give you the arrows (considering that that will have an affect in the battle right now, and that you had a chance to purchase the arrows prior to the post when the group left Garanasseur).
And your assessment of the notes is correct - it is a class-related ability, so you can't help Niko.