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The Psionicle, Part VI

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As the halfling and the goblin think the command thoughts, the carriages slowly rise off of the ground, and begin heading in the same direction that they were before.

Syld and Jansson soon find that by shifting their own bodies, they can change the direction the carriages go. Apparently, though, the carriages were somehow psionically instructed as to where to go, and thus correct themselves when you get them off course.

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Two weeks come and go. You don't run into anyone or anything on your long trek across the continent. Those who suffered damage recover fully.

Niko finishes writing down Blade Swarm into his notes a few days into the trip. At this point, the schematics are a tattered mess - there is no saving it.

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The landscape has been changing slightly the last couple of days, but today, it is most definitely different. The clime here is much warmer than that of the north, and it is almost tropical. As you look around, you notice tropical plantlife, and can hear the sounds of far-off creatures that you couldn't even begin to guess as to what they are.

At this point, the trees are far too thick for the carriages to pass through. This seems to be your destination, however - there is a path through the trees, and although it isn't large enough for the carriages, it is the only obvious easy path through the plantlife. If you take any other path, it appears that you will end up chopping your way through the undergrowth every step of the way.

There are no people around. As far as you can tell, this place is devoid of humanoid life.

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OOC:
OOC: What did you do with the corpse of the illithidkin, by the way?
 

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[[ Nathan ate it, to gain it's power... no, wait, wrong game... ;) ]]

Nathan had slowly been studying the Gem of Telepathy whike the group was in town, and had nearly mastered it by the time they left in the carriages. When the illithidkin revealed itself and attacked, Nathan froze up, not only because it's Mind Blast drained his essence [[reducing his Charisma from a 16 to an 8]], but also because of the memories that flooded through his mind of Illithid slavers taking his parents when he was a child, and the foul places he had to hide to escape the captors.

[[ During the two-week journey, if anyone asks about his history, or brings up Illithids (there is an illithidkin corpse right here), he'll readily proclaim his hatred of the Flayers. ]]

[[ sorry I've been gone so long, all, but I've been having LOTS of irl troubles lately. Things are MUCH better now, though, and I should be able to post on a much more frequent basis. ]]
 

"Ladies and gentlemen, we have now arrived to our destination. Please leave the carriages and remember to take your luggage, we do not take any responsibility to forgotten things."
Syld smiles broadly as he climbs off the drivers seat. He then retrieves the crystal left by the illithidkin and once again looks at it.
"Unless somebody has better things to do, I think we should camp here for a while so I can determine what this is."

OoC: Heh, we propably dumbed the corpse to the ground.
And we propably either buried the second driver or took him with us.
 

Jansson climbs out of the carriage and stretches, glad to be on the ground again. He recovers his equipment, and carefully takes the Staff of Ancient Penumbra from the carriage, placing it on the ground.

"We can camp if you wish to Syld, but I'd rather get started. We don't know how far we still have to go, so we might as well make use of the remaining time we have to travel today." He pauses as his gaze travels over the Staff. "What are we going to do with that thing? I've taken a great dislike to it of late."


I agree with Dalamar, we probably just dumped the illithidkin's body. Jansson would have insisted on burying the driver, however.
 

"Syld, may I see that crystal? Telepathy is my forte, and I my be able to help you out in determining what it is..."

[[ Knowledge (Psionics) +6 and Psicraft +6 ]]

[[ Nathan would have agreed on burying the driver, but would want to incinerate the Illithidkin corpse after he studied it for a bit. ]]
 

"Oh, be my guest."
Syld hands the crystal to Nathan.

"Using the time left isn't a bad idea, but the Council warned that the yuan-ti might try something and even little help from something like that" Syld points at the crystal that is now in Nathan's hand, "can be a lifesaver. If it has any kind of real power, that is."
 
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"Agreed."

Nathan studies the crystal a moment, then looks up at Syld.

"By the by, did the Council mention anything about the abilities of the Yuan-ti? I know they're psionic, but did the Council say what discipline they seemed to favor, if any?"
 

Desimus jumps from the carriage, happy to be on the ground and free to move again. He instantly sets Rostrum loose to stretch his wings and scout the area from the air, although Desmius doesn't believe his familiar will be able to see anything in the forest from above.

"I think that the staff should be kept under close guard by one of you."
He indicates the psonically inclined with a gesture.
"Since, it would disagree terribly with the other's and my temperaments. Is there a way for any of you to mask the aura of the staff? I know of an arcane spell that will hide the magical nature of an item and I wonder if there might be a psonic equivalent."
 

"I am... cold. Illithid? I can't remember what we fought. All I know is that I am glad to be fully recovered."

"Well, if none of you can mask this item, you may want to intrust it to me. I'm quite nimble. I also don't make my presense known, and I don't speak. Of course I could always freak out, but I think I will be fine for a few more days as long as nothing traumatic happens."


If we are in town, I'm going to pick up some frickin' arrows and a nice set of throwing knives.
 

Dalamar said:
"Using the time left isn't a bad idea, but the Council warned that the yuan-ti might try something and even little help from something like that" Syld points at the crystal that is now in Nathan's hand, "can be a lifesaver. If it has any kind of real power, that is."

"That seems a sound plan. This looks like a reasonable place to camp. I can't mask the item, and I don't know of any way to cover it's nature, but I'm not that knowledgeable about such things. If we could coat it in lead, that would block some powers that detect psionics I think."


I don't think we're close to a town, but Jansson gave Animus ten of his arrows, so you've got some ammo.
 
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