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The Psionicle, Part VI

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"Thank you... too bad you can't here me thank you..."

Animus will take the ten arrows and check to make sure his bow is still in good condition. He will give Jansson two gold coins to make up for Animus forgetfullness to pick up some arrows of his own.
 

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Osius

Osius looks happy to be out of the confines of the carriages.

"I wonder who will wind up with these carriages? They seem to valuable to just leave here."

Welcome back, Hand.

I assume the illithidkin was destroyed, probably by fire, and the 2nd driver was buried.
 

"Thanks Animus." Jansson says as he takes the coins. "The carriages will probably take care of themselves, but they do seem a bit vulnerable. I don't know if we can do anything about it." Jansson thinks for a moment, a puzzled look on his face.
 


"Hm?" Niko says as he makes his way out of the carriage, "Well, I suppose the only logical way to find out is by trying, and I don't think any of us wants to do that."

The gnome adjusts his glasses, "Although, perhaps there is some sort of place where we can hide it, yes?" He begins to peer around, taking a good look at the landscape, besides the trees.

"Oh, also, my golem might need help unloading, Oi! Come down from there." Niko says as he commands the golem to come down, if it is still having trouble due to the psionic aura of the caravan, he may require the other's assistance.


Devices Mantained:
0-Spectacles, Watch, Armorall (on myself), Tindertwig, Sensor
1-Exoskeleton (On Golem), Scope, Reloader (on my pistol), Tonic
2-Golem II (Hardness, Additional Attack), Cloak Generator

(Note on devices: Perhaps make coffee help against exhaustion penalties? -idea from Dalamar I think)
 
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Nathan - you take a look at the crystal. At first glance you know it is meant to enhance psionic capabilities. Beyond that, though, you can't figure out anything.

---

As Nathan examines the crystal, Tori'shel hops lightly out of the second carriage, carrying a small pack slung over one shoulder.

"Well?" She asks no-one in particular, examining the surroundings. "Where to from here?"

She takes a look at a peculiar object on her wrist, and taps it once or twice - as she does, you catch a glimpse of gray and purple sparks. She then makes a face of annoyance, walks around 20 feet away from the carriages, and looks at it again.

"Whatever it is we're doing, we should do it quick. From the time and the looks of the sun, it'll be dark soon... and personally, I wouldn't want to be out and about in the dark in this place."

She nods to the path.

"That might be it... then again, I'm not from around here, and I'm not even really sure of where we are going. But if we're going through the trees, that looks like the only way through."
 

Sollir Furryfoot said:
(Note on devices: Perhaps make coffee help against exhaustion penalties? -idea from Dalamar I think)

OOC:
OOC:
An interesting idea... hmm...

Errata on the Coffee device:
In addition to the listed effects, Coffee can temporarily remove exhaustion and fatigue - at a price. For four hours after taking a dose of coffee, the drinker is immune to the effects of exhaustion and fatigue, and cannot become exhausted or fatigued. If the character was exhausted or fatigued at the time of drinking or would have become exhausted or fatigued after drinking the coffee but was not because of the coffee, then the character is exhausted or fatigued after the effects of the coffee wear off, and the character requires double the amount of rest time required to remove the effects.

A little confusing, because of the wording, but - it is basically saying that if you become tired while you are under the effects of the coffee, then you are tired after its effects wear off, and it takes twice as long to get rid of the exhaustion or fatigue.

How does that sound?


---

Niko - the golem creaks, and there is a small shower of purple and gray sparks, but the mechanical construct manages to lower itself off of the carriage. It stands immediately behind the second carriage, waiting for further commands.

It doesn't appear that there is any real place you can hide it easily. The trees are all rather thin, only being - at most - two feet across, and the undergrowth is around 4' high in most places, the exception being the path. Also, the trees are growing very close together, so there is more than likely no chance of pushing the carriages beneath the trees.
 

"If it pleases you all, I will begin to investigate the area and attempt to discern the location of any threats we could encounter."

Ok, just in case I am going to go scouting out the general area, I have written up the strategy that I would use.

Scouting Stats
Move Silently +3, Hide +0, Dex 14
Wis 12, Int 10, for purposes of Listen/Search/Spot

Method: I will scout in a circling pattern until the sun is half-way between where it is now, and completely set.

In the case that I make a successful spot and hide:
I will Manifest Compression for 30% of my weight and 60% of my mass to provide myself with a +3 to Move Silently and +3 Hide (and the -3 to strength) for a 15 minute duration -spending 5 of my Power Points.
Defense Mode = Mental Barrier Initially, then switching to Thought Shield

I continue to Manifest Compression for up to 15 minutes while trying to return to my friends unnoticed.

In the case that I make a successful spot and fail to hide:
I drop Compression so that I can save those power points, and I instead will run off-course away from the parties location till I am exausted, then I will attempt to gather my bearings and find my way back to the path. If I do have to run, I would like some coffee if I make it back. :)
 
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"I'm for heading onwards straight away, but Syld and Nathan would like to camp here for the night. What do you want to do?" Jansson asks Tori'shel.
 

Osius

"Since we can't do much about the carriages, there's no sense in worrying about it.

"I agree that since it's almost dark, we should probably camp nearby. I'd rather tackle the jungle with a full day of daylight ahead of us."
 

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