The Psionicle, Part XI

"Somewhere. As long as we keep moving, and advance our cause, I don't really care where we're going. I have this annoying feeling that somebody is going to attack us if we stay in one place too long."
 

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But don't forget death and danger as we know it just left. If it's still out there for us, death's got a new face. So let us be cautious.

And the airdocks sound fine, let's make this happen.
 

Overhead, there is a dull roar, coming from the direction of the airdocks. The source of the sound passes overhead, then fades away; whatever caused the sound is headed for the southwest.
 

Ruth mumbles a bit to herself as she looks up while they depart the Inn and head for the airdocks themselves.

[OOC: Gnome you can forward this a bit and take it to the airdocks/OOC]
 

OoC: Sorry about that... somehow, I have managed to retain my bad habit of waiting for someone to say "we go to [place]" rather than inferring that from conversation... ;)

As you leave the inn, Osius stands by the doorway watching you depart, then re-enters the inn.

The trip to the airdocks doesn't take long, requiring you to take only a few streets before the oddly-shaped building looms before you. The roof of the building is larger than the base, triangular supports holding the structure up.

Inside, it is apparent that the entirety of the building is one large room, and from your vantage point you see that it is not very busy. Several normal people, ranging from humans to githyanki, walk about or sit on benches situated throughout the building.

Near the entrance, there is a counter, and a sign: "Assistance." A man who appears to be a half-elf stands at the counter, dressed in a plain blue and gray uniform.
 
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Jansson makes his way to the counter, and addresses the half-elf behind it.

"Can we get passage to the Lost Isle from here? It would be for myself and my companions." He gestures to indicate the rest of the group. "If so, how much will it cost?"
 

The half-elf considers your request for a moment. "The Lost Isle..." He looks over a piece of parchment on the counter. "There aren't any airships headed there... but that's only the ones affiliated with the Coldlands. There might be some freelance pilots willing to take you." He points to several postings attached to the wall near the counter. "The better ones post their prices and such there... if you're willing to take on a less skilled pilot, there might be some over there," He points to some benches towards the middle of the building, where a few figures of indeterminable race mingle, "that would be willing... it would be cheaper, but they operate less reliable airships."
 

Since we've only got this much gold to spend and if it's up to me most certainly not all on this little endeavour I'd say we go and compare our possible expenses.

Ruth walks over to the postings and checks them out.
 

There are roughly a dozen postings. The majority are written in common, though some are in dwarven or halfling.

Each posting contains, amidst the various claims of being the best and fastest ship to be found anywhere, a flat rate for each mile traveled: there are signs of this not having always been the case, but apparently the pilots have begun to conform to this system of payment.

The lowest rate is 12 gp/mile, by a pair called Thranos and Grakyl and their ship Rabbit's Foot, which is detailed as a "small, swift vessel, but still capable of carrying large cargo or many passengers", while the highest rate is 100 gp/mile, by a group known as the Rolben Trio and their airship Rolben's Hope, described as "One of the largest ships this side of the world, with a carrying capacity of thousands of pounds or hundreds of passengers; but even with this great size, it is still one of the fastest ships in use".

As you read the postings, you also note that some ships have added flat fees for heading to destinations that lack an airdock; both the pair and Rolben's Trio have added such a fee, which is 500 gp for the pair and 1200 gp for Rolben's Trio. The next cheapest rate is 24 gp/mile, but that posting - that of Valshar, a solo pilot who operates a small craft called the Coldlands Hawk - does not have a fee added for a destination with no airdock.
 

Hmmm how colorfull. Guys, come over and check this out, what do you think? Lowest prices are never a good thing in my opinion. I suggest we inquire to the pilot of the Coldlands Hawk.
 

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