The Psionicle, Part XI

Animus looks over Jirlai for a minute, thinking on what the liar and schemer has planned now. Animus then reaches for his staff, and hands it over to Syld. He signs to Syld keep it. and then reaches around for his longsword. He unbuckles the blade and unslings it along with his bow and arrows and hands them to Ruth. He looks at her thoroughly before pointing at the others as if to tell her to watch their backs.

He keeps his armor and psionic skin, but gives up all other possessions to his friends.

He then looks at Jirlai with a small grin, accepting the gamble and the chance to get close enough to do what is necessary...

OOC: I'll update the stat-block for Animus psuedo-prisoner situation. I'm really not sure this is the right thing to do, but since I just saw the Riddick film (not that good, but slightly inspiring about the prisonerness situation), Animus will just have to risk it.
 

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"I don't think that's a wise idea, my friend," Syld says as he accepts the quarterstaff.

OoC: That's the second medium-sized quarterstaff that poor Small Syld gets :p
 

After we take care of this part of our quest I suggest we take our leave for a small amount of time. It might be good for us to lay low for month orso and there is someone who I'd like to see. Someone who could aid us in our plight.

Slowly she gets up from her chair.

And Animus, good luck. In the end all will always be well, remember that. One so strong willed as you can change his fate. And if fate is kind, perhaps that of others to. Untill we meet again.
 

Jirlai nods. "Very well, then. We're leaving by a small airship in the morning, the Elen. Join us there."

The sorcerer then looks to Ruth. "While you might feel that a rest would be a good idea, I don't recommend it. Ratheqar will waste no time in his search; the longer you wait to find the pieces, the more likely it is that Ratheqar will find them first."

He rises. "Now, I think that we had best seperate. Lingering here together for too long may cause suspicion... and if Ratheqar suspects something, we may all be doomed." He looks to Luna. "Let us depart."

Luna exits the room, half-drawing her weapon as she disappears into the night. Jirlai reaches the door, and looks back to the rest of you.

"Animus, we'll see you in the morning. To the rest of you... good luck."

With that, he disappears into the night.

OoC: CS - just so you know, I think I'm going to replace the Wild Talent feat that Soulknives get at first level with the Hidden Talent feat found in the Psionics chapter... it isn't too great of an improvement, but gives you one first level power manifested at first level - which you can use to get missive, or another power, as you see fit.

Also, how do you want to handle this leg of the adventure? Would you prefer a seperate thread, or via email?
 


OoC: Alright, forces me to drop my dex from 15 to 14 and my wisdom from 14 to 13 to get charisma from 8 to 11. Guess I'll just have to focus Animus more on the Soul-Knife class since he won't be able to cast psychic warrior powers as well... and since the feat says from "any psionic class list" I'm going to take the Missive power from the telepath list. Score one point for the xph being awesome, Animus can actually communicate for 20 minutes per level with up to 5 people at once, or 100 minutes total with one person. I've got to warn you though that Animus is about to SUDDENLY become more long-winded.

I assume Animus will have had his power active for the time being with Jirlai, Ruth, Syld, and Janson, having spent one power point earlier in the day to communicate the meeting with Jirlai to the group.

Animus turns to answer Ruth through his link, "What piece do you suggest we destroy? If you destroy the gem of telepathy, who knows what will happen to the telepaths and those who study their power? I, for one, would not risk it. The gem of psychometabolism? That could cause such side effects. The only piece that I would risk the destruction of is the Staff, but if I understand it even vaguely the staff is the centerpiece and the connection between the others."

Animus then turns to Jirlai, "Understand this, I will be taken with you for now, but only so I can rescue the girl. I have no intention of abandoning this quest, I only wish to do that which is necessary. If you betray me again, you will die by my hand and not between your petty bickering with Rathequar. I insure that if you think you have died, I will rip your soul from it's very resting place as my own was so channeled by the serpentgod. I have no patience for any more of your turncoat antics. Word or not, you have shown that you are a biggot that can only understand tolerance when it is forced upon you by circumstances. I only trust you now because you know that I cannot refuse to trust you."

To everyone linked, "There is a chance that I might escape, and return to you. There is also a chance that Jirlai is fulfilling some trap, or that Rathequar already knows of this. Either way, if I don't come back, please try and help the girl. I've known I could trust you all ever since we first met in the Kreen tunnels. Trust me this once."

Damn I'm corny. Either way, I hate to do this OOC. I'm already an attention hog, and I think that I do too much independantly of the party already. That said, I'd prefer this kept track of in a seperate thread, that way I can merge it with the current thread once it's over (if you want to do it that way, or keep it seperate). Either way it makes it easier to record.
 


Jansson frowns after Jirlai leaves the room, shaking his head slowly.

"It seems we must ally with one evil to stop a greater foe." He sounds bitter. "I worry that this is a bad choice. Jirlai's words have proved unreliable at least once before.

"Animus, be careful. And take this." Jansson lays a hand on Animus' arm, and concentrates. One of the tattoos on the halfling's arm animates, and flows down onto Animus' skin.

"It's a healing tattoo, and I pray you never need it. Gods go with you."


(OoC: Jansson's transferring his Psi tattoo of Body Adjustment to Animus.)
 
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As the group is heading out, "Well, if all goes well I plan on killing that traitor soon enough. I'm sure he's well aware of that. I have no tolerance for his prejudices and his code. I believe in a higher governance of wisdom and protection, but I do not tolerate a logic such as Jirlai and his manipulation of his own word. You can trust that I won't betray you as long as I live. I thank you much for the gift, though I doubt I will be able to return it. If fate is at it's best, Rathequar and Jirlai will be the end of each other and I can return home with the girl. If not, well then perhaps I can at least delay them long enough for you to finish some good..."
 

The trip back to the inn is uneventful, if slightly hindered by the darkness and your lack of familiarity with the city.

Several hours later, the sun rises...
 

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