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The Quest for the "One True System" Is It a Myth or Something More?

I don't think we are anywhere near there, and I'm pretty sure none of the current game systems will be any of the well-established systems we would see in the future if I'm correct. But the exciting thing for designers is that role-playing really is in it's infancy, and anything we create (especially innovations) has the chance of having a permanent impact on the future of role-playing recreation.

Pretty awesome inspiration if you ask me.

I agree with you. We are definitely still living in the early days of roleplaying and there is a lot of development and evolution that still has to come.
 

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My speculative theory is that 100 years from now RPGs may have settled into a few dominant systems that will continue to be the dominant systems for the foreseeable future. . .

there will probably actually be some setting specific rules, but the systems that have become dominant (or at least some of them) have created codified systems for how to add setting specific rules by that point.

I don't think we are anywhere near there, and I'm pretty sure none of the current game systems will be any of the well-established systems we would see in the future if I'm correct.

100 years from now? I'm working on a codified system now...

Pretty awesome inspiration if you ask me.

Yeah, thanks!

I'm here, too. I'd rather figure out what the campaign will be about, the kinds of experiences I hope we'll have, and then figure out the system from there. Or decide on the system first, and gear my game towards its strengths and away from its weaknesses.

Sounds like you're into shopping. At least you're a patron of the arts!
 


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