I was sent here by Sammael and Ancalagon, from the Story Hour in French.
It took me three days to read it entirely.
I already felt my D&D campaign was rather weak (a bit rushed, used downloaded adventure initially, player characters without too much depth), but now I'm really dégouté by its weakness.
I know people are always kind and fuzzy and over-enthousiastic when they bump story hours; but, really, you deserve all the praise you've got, you and your players. I think I would buy the book, if ever there was one.
Made me want to define a dozen powerful wizards NPC better and play them like Mulissu or Jovol.
(By the way, for those who wondered, the wizard who lead the binding of Graz'zt is the one that disappeared without leaving clues -- he may very well be Jovol now.)