The Return (The Heros of Mergovie)

"Cost? What cost? Is it payback for Mok-Mok that you are looking for? Remember the villagers are just simple-minded folk. They were only seeking vengeance for their friends and families. How can simple villagers understand the best course of action sometimes requires sacrifices to be made? Nothing of importance can be achieved without sacrifice of some sort. It's a simple lesson, one of the truths the gods try to teach us. Aye, in fact, it is the willingness to make those sacrifices... that's where greatness lies."
 

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Xavier Roce, Servant of Heironeous

Xavier lets his hand rest lightly on the neck of his mount, and concidentally by the pommel of his sword. But Xavier has few illusions. If this is a trap he is unlikely to be able to fight his way out of it. His eyes move constantly over the goblins around him. If things go wrong, then speed will be his greatest asset. But he concentrates on retaining an outward appearance of calm. The mystic of the paladin, the aura of indomitable courage and strength can be one of their greatest protection.

ooc: I'm working on the asssumption that the aura of evil that Xavier detected came from the witch. Is that correct?
 


Jasper Conrad

Jasper frowns at Oculus. He must have some plan in mind, Oculus couldn't possibly be suckered in by this murderer. He continues trying to climb out of the water.
 

Gror heading towards Trolm who holds a defensive position answers to Oculus "Our success depends on keeping our quest a secret. Anybody not with us should be disposed of as they could compromise the greatest discovery of all time"

Gror charges on Trolm. [roll 15] Trolm ready to receive Gror position himself to trust him as he get close by but Gror easily block his attack with the lower part of his double sword and performs a beautiful counter attack[roll 25;dmg 9] Trolm holding his position to protect Jasper dodges the double sword blow but almost fall in the sewer doing so. He springs back in position but seems to hurte his ankle as he falls back.

(Climb roll 20-1) Jasper extract himself out of the sewer a few feets behind the injured Trolm.

Initiative:
Soldier1 19
Solomon 15+2
Trolm 11+
Jasper 10+1
Oculus 2+6
Gror 8
Dai 4+3

Dai and Solomon can now see Gror fighting Trolm below.
 


"Damnit! Fools!" Solomon mutters. Realizing Trolm will probably die if left to fight Gror on his own, Solomon takes a chance and fires an arrow into the melee, at Gror of course.

OOC: Including -4 melee penalty, +2 1d8 +3
 


Dai mutters the incantation to invoke the draining heat of the sun, hoping to slow the mighty Gror.

OOC: Cast Sunstroke on Gror. Causes heatstroke. Takes 2d6 subdual automatically. Fortitude save DC 13 or be fatigued, exhausted if already fatigued. Can only be healed after heatstroke has been treated.
 

"Wait!" Oculus says to Gror as he tries to stop the fighting. "He is with me, he follows my orders. He's my retainer, my cohort. He follows my commands. I don't lead the the others, but this one answers to me, and he's proven very loyal and discreet. If there are things you don't want him to hear, then we can talk privately. But he stays with me."
 

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