Heists are always fun to play. Heck, ex-D&D designer Rodney Thompson built a whole game around them. Now, the San Jenaro Co-Op is bringing 25 heists in a hardcover book to Kickstarter!
The book is system-neutral, and includes different genres -- sci-fi, fantasy, and so on. You get a detailed map, information on guards and traps, and so on. Here's the fluff text:
"Heists are some of the most fun you can have during an RPG session - the indepth planning, the nail biting execution, the thrilling escape and the glorious payoff! What's not to love?
But heists can be hard to write and even harder to pull off properly. They take almost as much work as the real thing to plan, and that can bring your campaign to a grinding halt. Lucky for you, The San Jenaro Co-Op is here to help.
The Roleplayer’s Guide To Heists is a system agnostic collection of around 25 heists ranging from your standard bank jobs, to space-based sci-fi capers, to fantasy smash-jobs into a wizard’s mind-realm. If you like stealing stuff (in games) and getting away with it (again, in the game), this book will have everything you could want!
Each heist comes complete with a detailed map of the joint for you to properly case; oodles of scene hooks, enemies and traps, ideas for the getaway and of course the loot itself. As if that wasn’t enough, you can also look forward to essays on the finer points of thieving, heists and their narrative function."
Best of all, you can already download three of the heists! One involves stealing a space shuttle, another is in an interdimensional wizard's tower, and the third is a retro robbery during Hollywood's golden age.
The Kickstarter launches on June 15th (that's Saturday -- a weekend launch, which is unusual!)
The book is system-neutral, and includes different genres -- sci-fi, fantasy, and so on. You get a detailed map, information on guards and traps, and so on. Here's the fluff text:
"Heists are some of the most fun you can have during an RPG session - the indepth planning, the nail biting execution, the thrilling escape and the glorious payoff! What's not to love?
But heists can be hard to write and even harder to pull off properly. They take almost as much work as the real thing to plan, and that can bring your campaign to a grinding halt. Lucky for you, The San Jenaro Co-Op is here to help.
The Roleplayer’s Guide To Heists is a system agnostic collection of around 25 heists ranging from your standard bank jobs, to space-based sci-fi capers, to fantasy smash-jobs into a wizard’s mind-realm. If you like stealing stuff (in games) and getting away with it (again, in the game), this book will have everything you could want!
Each heist comes complete with a detailed map of the joint for you to properly case; oodles of scene hooks, enemies and traps, ideas for the getaway and of course the loot itself. As if that wasn’t enough, you can also look forward to essays on the finer points of thieving, heists and their narrative function."
Best of all, you can already download three of the heists! One involves stealing a space shuttle, another is in an interdimensional wizard's tower, and the third is a retro robbery during Hollywood's golden age.
The Kickstarter launches on June 15th (that's Saturday -- a weekend launch, which is unusual!)