The RPG Paradox

I recently read the very interesting and free rules of Donjon, which has a very interesting magic system, where you create your spell on the fly when casting it, with the caveat that you can only create effects that use your hard earned magic words that describe the theme of your magic. You then make an opposed test with the subjects and count successes to see what/how much effect the spell has.

Donjon probably solves a few of the other problems as well.
 

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