UniversalMonster
Explorer
Forgive the long first post! Most posts will be shorter!
Located in the Outlands, some 1000 miles from the Spire, Rigus is a tough town. Every day, new conscripts and grizzled veterans alike are herded onto the battered war-barges and troopships in Rigus's filthy harbor that paddle slowly towards the eternal war in Acheron. Training drills and battle-songs in hundreds of languages can be heard echoing from the earliest hours of the morning, when new recruits are trained. At night, the revelry of drunken veterans who have survived for a brief respite away from the Blood War fills the air.
On the East side, in the Modron Quarter, metallic creatures and formian diplomats from Mechanus can be seen moving back and forth between their hivelike administration buildings, the Mechanus Consulate, and the steam-belching weapon factories that dominate the quarter. The stench of oil, coal, and burning metal is everywhere. Even the dismal streets are paved with the worn tombstones of some forgotten army.
It rains nearly every day in Rigus.
Nestled somewhere in here is the abandoned convent of the Battle Sisters of Jinna. Most of the Sisters are dead now, lost in the Blood War. A few survivors still live in the convent as security guards, but the old convent has now been converted into the Museum of Mortal Civilization and Achievement. The Barracks and Training Arena have become Exhibit halls. The walled Drilling Field has been converted into a garden where large exhibits are kept.
In the center of the convent complex lies the Chapel. Its stone facade still stands and the engraved motto of the Jinna, "Stand Together", is still plainly visible above the oaken doors. A smaller, newer sign outside reads "Exploration Society. No Public Exhibits". One of the battle-scarred armored warrior women stands at attention by the chapel door. She takes no notice of you. She has already been informed of your arrival.
Inside, dim light streams into the chapel through slate grey-and-blue stained glass windows. A lone githzerai in a tattered grey cloak is puzzling with the detached arm of an archaic looking bronze golem. The golem itself is in pieces in the center of the room, lying on it's back. The massive golem head is sitting dejectedly on a pillar. It's jaw works erraticly, but no sound comes out.
As you enter, the Githzerai looks up.
"Ah, you made it. Very good! Welcome to the Exploration Society! I am Ram-Tet".
The Githzerai drops the golem-arm unceremoniously and steps awkwardly over the dismantled parts to greet you.
Located in the Outlands, some 1000 miles from the Spire, Rigus is a tough town. Every day, new conscripts and grizzled veterans alike are herded onto the battered war-barges and troopships in Rigus's filthy harbor that paddle slowly towards the eternal war in Acheron. Training drills and battle-songs in hundreds of languages can be heard echoing from the earliest hours of the morning, when new recruits are trained. At night, the revelry of drunken veterans who have survived for a brief respite away from the Blood War fills the air.
On the East side, in the Modron Quarter, metallic creatures and formian diplomats from Mechanus can be seen moving back and forth between their hivelike administration buildings, the Mechanus Consulate, and the steam-belching weapon factories that dominate the quarter. The stench of oil, coal, and burning metal is everywhere. Even the dismal streets are paved with the worn tombstones of some forgotten army.
It rains nearly every day in Rigus.
Nestled somewhere in here is the abandoned convent of the Battle Sisters of Jinna. Most of the Sisters are dead now, lost in the Blood War. A few survivors still live in the convent as security guards, but the old convent has now been converted into the Museum of Mortal Civilization and Achievement. The Barracks and Training Arena have become Exhibit halls. The walled Drilling Field has been converted into a garden where large exhibits are kept.
In the center of the convent complex lies the Chapel. Its stone facade still stands and the engraved motto of the Jinna, "Stand Together", is still plainly visible above the oaken doors. A smaller, newer sign outside reads "Exploration Society. No Public Exhibits". One of the battle-scarred armored warrior women stands at attention by the chapel door. She takes no notice of you. She has already been informed of your arrival.
Inside, dim light streams into the chapel through slate grey-and-blue stained glass windows. A lone githzerai in a tattered grey cloak is puzzling with the detached arm of an archaic looking bronze golem. The golem itself is in pieces in the center of the room, lying on it's back. The massive golem head is sitting dejectedly on a pillar. It's jaw works erraticly, but no sound comes out.
As you enter, the Githzerai looks up.
"Ah, you made it. Very good! Welcome to the Exploration Society! I am Ram-Tet".
The Githzerai drops the golem-arm unceremoniously and steps awkwardly over the dismantled parts to greet you.
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