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The Scattered Ones

Neblin, having become bored with his scroll on child support legis, ahem, architecture, - and remembering the old injunction against splitting teh [party - began wondering towards the staircase when he heard at least one of the noises from below.

Listen checks:
15+8=23
8+8+16
2+8=10
20+8=28

As soon as he hears one of the criese heads down stairs, Neblin casts shield (still has armour up if its less than two hours since last casting, otherwise, pauses to recast from wand) and then, attempting to hide and move silently, moves downstairs towards the noises.

[If he hasn't heard anything, he goes down, still hiding and moving silently, but does not cast haste (if armour runs out, he recasts it as a standard precaution in a dangerous area)]

Hide=16+20=36
Move silently=10+16=26

Morbidity has already rolled my knowledge check.

Initiative = 10+6=16.
 

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Namfoodle sidles around the creature, concentrating on keeping his shield between himself and the unidentified beast. He continues to holler for the party to regroup., a high-speed high-pitch high-volume warbling that echoes through the corridors.

OOC: Full defence - AC increases by 4, Namfoodle moves 20ft to D2. I'm assuming the creature will get an AoO as he goes past.
 
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Hmmm…. Okay I think a battle-map is required, as I’m confused. The map I’ve emailed is my understanding of where everyone is at the time Mr Friendly has emerged from the stone.

Tomas you know that something has gone on b/c you’ve seen Namfoodle bolt up the stairs, followed by some weird creature.

Amaryllis (you haven’t given me your initiative yet) you hear Neblin’s screams … let me know what your initiative is. If it’s higher than Namfoodle’s you can’t act this round. If it’s lower then you can act. You can’t run however as to get from where you are to where Namfoodle is, is not a straight line. You can however double-move if you want.

Neblin: (My understanding is that you were guarding the front door, I think you agreed to Amaryllis’ suggestion of this at some point). You hear Namfoodle’s girly scream and you can double-move from the front door to get to a position to see Namfoole and Mr Friendly. Or you can single move and cast a spell. I’d say unless anyone disagrees that it’s been about 30mins since the last battle.

For the next round …

First thing is for Seebor to save (since Namfoodle did a runner, none of you really know how close he is to being very, very dead.)

Now that we have the map, Namfoodle tell me where you’d like to run to. And yes I would say that Mr Friendly will get an attack of opportunity.

Anyone who hasn’t already made a knowledge check, I’m making one for you.

(Neblin, Namfoodle and Seebor all know that they are being attacked by a large earth elemental …. Alignment NG for Namfoodles OOC information)
 

Initiative = 13 + ?

Amaryllis, hearing the scream rushes out at her usual lightning speed and, upon reaching B4 and seeing Mr Friendly, casts magic missile at him [1, 3, 4 + 3 = 11]

(sorry, no character sheet - Seebor, if you have it can you sign on as me and fill in - should be on your computer)

[Very OOC - Currently leaving Oz. Seebor and Amaryllis heading for Yosemite. Might have a week of low response rates.]
 

[OOC - did you mean roll to stabilize or a saving throw?]

[Roll to stabilize = 76]

[in case I can't post over the next few days my next few rolls to stabilize are - Roll 1: [3], 86, 7, 43]
 
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Well...

The last time I was able to post, Tomas was in the room with all the ledgers.

Put him behind the curtain, and go from there.

Hearing Namfoodle's cry for help and the flight up the stairs should be easy.
 

Here is the initiative:

Seebor
Namfoodle
Amaryllis
Neblin
Mr Friendly
Tomas

Round 1:

Seebor failes to stabilise (not that anyone knows this)

Namfoodle: Turns and runs, squealing like a 6 year old girl up the stairs.

Amaryllis: hears Namfoodle’s girly squeal and rushes back into the common room to see what he is shreaking about.

Neblin you hear Namfoodle’s girly squeal. Casts shield and moves towards where Namfoodle's squeal is coming from.

Mr Friendly: Will appear in front of Namfoodle and slam a large arm against him dealing 12 points of damage.

Tomas: Okay if you’re in the bedroom then you don’t see anything but you do hear Namfoodle’s girly squeal as he runs back up the stairs. You go down and give Seebor some of that healin' feelin'. Seebor feels healing course through his body.
 
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Round 1:

Neblin casts his shield spell and sets it facing ahead of him. He then moves towards the sounds of trouble (single move).

[Note that mage armour is still up.]

Round 2:

Neblin moves towards the sounds of trouble.

As soon as he sees the creature he recognises it and yells, "Earth elemental! I think that means magic weapons and spells only?!?"

He then casts haste.

[shield pointed right at the elemental.]
 

Tomas moves downstairs to look for Seebor.

Seebor gets Tomas' last cure serious wounds potion.

With Seebor able to fight again, we may have a better chance
against Mr. Friendly....
 

Round 1:
Complete

Round 2:

Seebor: Glugs a potion and moves up the stairs towards Mr Friendly. (single move, you can get half way there)

Namfoodle: Tries to get past Mr Friendly, takes an attack of opportunity. Mr Friendly slams his arm into Namfoodle's side as he tries to rush past, Namfoodle is visibly shaken by the impact and doesn't look very well, 19 points of damage and gets as far away from Mr Friendly as he can.

Amaryllis: Magic Missile at Mr Friendly. He doesn't appear to notice the damage.

Neblin: Neblin instantly recognises Mr Friendly's origins and yells something about earth elementals. He then casts Haste.

Mr Friendly: Since Amaryllis has just hit him, he moves to C4 and slams a massive arm down on her .... and somehow misses. :confused:

Tomas: Rushes up the stairs after Seebor. You can make it half way to Mr Friendly.

End of Round 2.
 
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