The Sceptre of Kings-A Heroic Dwarven Quest

"It would seem that there is no one one in the next room. Maybe we should go on now, before something discoverss uss somehow?" Skezzketh whispers, as the small room begins to get a little crowded by the group.
 

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OoC:Pushing the PCs just a little...

IC: The chamber beyond the Portal seems free of Orcs, and the sound of dinging and hammering can be heard from further West (the area marked 'orcs'. It seems to be a Smithy/Forge. These Orcs are busy at work,defiling the place of most sacred worship, the Dwarven Forges.

Peering through the doors from the Portal Chamber, doors north can be seen as well (as detailed by Mohgyrm). Kelen slips through the doors, moving north to be ready in case any orcs cam from that direction.
 

After going through the portal, Denzenai waits while others peek to the next room. After hearing that the next room is empty and after Kelen has entered the room, he quietly enters the chamber and goes to guard any other doors in the room.
 

((OOC hehe yeah clairvoyance was what I ment. I let everyone know what I see as I see it. I assume that we are just outside the room with the P on it.))

Moving into the room, Mohgrym suggests, "We should probably check out the rooms to the north and south before moving further into the complex. They may prove troublesome if creatures appeared behind us later."
 

OoC: The 4 areas within the forge room with anvils and workbenches etc... are (according to your knowledge of maps and dwarf forges) sitting 3-5 feet lower, with several steps descending along their entire face.

I have Denzenai at the Western door leading to the Forges, Kelen at the North door. Mohgrym suggesting investigating the North and South areas first. A quick commando-style split up?
There are enough of you to send a few each way and still have someone watch the Western doors.

IC: Denzenai peers through the lip of the Doors, blasts of heat hitting his eye and the slim line of his face exposed to the opening (which appears to be the result of misuse by the Orcs, the hinged doors sitting slightly off, as if they were damaged and reset without much thought).
From what he can see in the next chamber, there are at least a dozen Orcs within, toiling away at making weapons and armor it would seem.
 

Alembregh nods to Mohgrym as he speaks in a low voice: "Good idea Mohgrym. Let's solve that first. Elspeth, you come too. Duranom, you stay here and watch the west door. Rament, Storí, Skezzketh, can you check upon the south entrance?"

Alembregh moves towards the north door and opens it, after a short inspection.
 
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Elspeth gives a nod, happy that somebody else thinks that it is a good idea to secure the flanks before going charging in, "Don't want to get cut off do we?".

She will call her armour, draw her sword and get ready to back up the Prince as he goes through.
 


Storí nods in agreement with the Prince's directions, and carefully makes his way towards the southern entrance, scouring his surroundings with his magical vision as he goes.
 

Odd, this should have posted right after I mentioned 'pushing you folks...sorry.
 

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