The Sceptre of Kings-A Heroic Dwarven Quest

"I believe that it would be a good thing to release the goblinss now, but we should be prepared to meet them again later.

I believe Trapmaster Turlogh hass arrived!"

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"Hmm, yes. It seems like we need to return some people to the portal anyhow. Let's escort the wounded and the goblins to the portal. Then perhaps master Rament could accompany them back through the portal after which, we'll press on the attack with a new ally on our sides.", he says as he smiles to Untryn.

OOC: Assuming there's enough folk on the other side of the portal to catch up. If not, we could send Duranom as well, but I don't think it'd be wise to send PC's back.
 

Mohgrym Xothaerin, Shield Dwarf Psion

"Shhhhh!!! Turlough! I was standing about a hundred feet away when the blast went off. Nothing wrong with my hearing, though hopefully the orcs on the other sides of these doors have something wrong with theirs. We are quietly guarding the rear until the Prince returns." Mohgrym says in a hushed voice.
 

OoC: Duranom is your Cohort, not a PC :P We should have this sorted in the ooC by now. Besides, Duranom won't leave your side for pretty much any reason, your own orders withstanding, although he did see the need to guard the passage while you folks explored the southern areas.

IC: Kelen offers to escort the frail dwarf and human back through the Portal, though he is less than optomistic as to how the Goblins will be recieved (this he shares with all:At best, they will be put to work in the mines or cleaning the ruins by Clan Valkorim, as it is they who control the Portal. As the Goblins seem miners, and not warriors,such a state isn't far from what the have come to expect from life, and at least they don't have the constantly looming threat of being eaten alive as they do with the orcs and Giants. Besides, Goblin is far too stringy to make a good meal. (Kelen says this last with a completely straight face)
Alembregh stares at him for a moment, and then sees the slightest smile play across his face, though the Goblins believe his statements and nod enthusiastically about what good miners and cleaners they are.

Binding the Goblins with small manacles that he has in his sack, Kelen escorts them and the other two to the Portal, to await whoever might survive to return to safer parts of Cuvaghn, Gods willing.
 

What? More orcs?! Trapmaster Turlough spins around, looking at the corridor Mohgrym is pointing at. He puts his finger to his lips and says to Mohgrym, with a complete lack of irony, Shhhh! Mohgrym! Not so loud! The orcs might hear you! By Moradin, you young uns would be totally lost without me!

Trapmaster Turlough heads down the corridor (stealth mode – hiding, moving silently, searching for traps) and tries to listen at the door.
 

Mohgrym Xothaerin, Shield Dwarf Psion

Mohgrym laughs to himself as Turlough heads towards the closed door. "Hang on a second there mister Trapmaster. Let me update you a little further on our position, just so that you wont be taken by any suprises. Last I checked the Prince was with prisoners down in the cells. I am assuming that some of them will be transported back through the portal. After that we will move on cautiously. Here have a look at the map that we have of the place."
Mohgrym says as he hands Turlough the map.

Pointing to the large circular room towards the bottom of the map where it says Orcs, the one with many exits leading from it, Mohgrym says, "Here we are. As you can see we have already explored the eastern section where the forge was and we have just finished with the southern section. Our next step will be one of these three doors to the north. We will be planning things once the Prince is finished, ah here they are. Good luck with the prisoner transport Kelen, don't envy you, you're gonna miss all the rest of the fight. Prince Alembregh, over here, seems Trapmaster Turlough has caught up with us. I was just updating him on the situation and we were discussing where we would be head next."
 
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Elspeth looks at the goblins, "That seems reasonable. They do not have anywhere else to go, and I know they will be treated justly., there's just a slight emphasis on the last word of the sentance, but enough to get her import, "Better not send them through first or they might get an unpleasent welcome..

She looks at the a map, with its many side passages and corridors, "It will be a lot harder to bite, consolidate and hold the northern section, there are many passages and we may end up alerting the whole complex and fighthing them all at once.
How about some of us take the north east passage and scout out the trolls to the east to see what we face, just to get an idea of numbers. Then some scout out the north west passage and those few rooms. That should give us an idea of what we face."
 

When Elspeth offers her advice on our next move, Mohgrym replies, "I agree, though I think that with a concentrated effort to quickly and quietly remove the opposition from the north eastern section of the complex that we will then be able to sweep through the rest without any danger to being cut off. Though this room remains of critical importance. It is really too bad that we cant in someway permanently block off some of these other doors."
 

Wilphe said:
"It will be a lot harder to bite, consolidate and hold the northern section, there are many passages and we may end up alerting the whole complex and fighthing them all at once.
How about some of us take the north east passage and scout out the trolls to the east to see what we face, just to get an idea of numbers. Then some scout out the north west passage and those few rooms. That should give us an idea of what we face."

"I am certain that we will alert the whole northern section with a fight, so scouting ahead should be a good idea. I don't know if I read the mapss correctly, but there seem to be secret passagess behind the western and eastern doorss, similar to the one at the beginning. They seem to lead to the orcss to the west and the trollss to the east. If we have to alert the section anyway, it may be good to strike at two places to cause some confusion. Of course, that dependss on the strength of the opposition..."
 

Trapmaster Turlough had sort of drifted off to sleep, and was standing there with his one eye barely open when he hears his lizardly friend mention scouting. What’s that? Scouting! Don’t you worry me boy! Trapmaster Turlough is here! But what's that? You want me to scout trolls? Trapmaster Turlough looks suddenly disappointed. Ye can’t scout trolls me boy, no ye can’t! Them ugly critters got them warty noses that’ll sniff you out! He flops down on the floor, clearly disappointed. Then suddenly he brightens up. I know! Let’s just smack ‘em about instead! They really hate it when you smack 'em on their noses! Just got to make sure none escape or can raise an alarm, that’s all! That reminds me… Turning to Prince Alembregh, Remember when I brought you them halfling cookies? By Moradin, you really loved them, you did! But when they were all gone, you raised such an alarm I thought the walls were gonna cave in around us! Turning to the others, There was just no consoling the little tyke! Trapmaster Turlough grabs big chunks of the prince's cheeks, squeezing them tightly. Clearly, the prince is much too old for that, but the Trapmaster doesn’t seem to notice.
 

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