• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Sceptre of Kings-A Heroic Dwarven Quest

OoC:I will assume that all of the PCs are going, just like in Star Trek :D

Dorn Ironfist yells for a fall-in, the his Dwarfs doing so, with Hrolf in the lead, to point the way. Out the Inn they go, heading North along an old dusty Avenue, a few dwarfs looking out of windows and up from toiling at various tasks.
Moving at a brisk pace, the sounds of combat become all to clear as well as the battle yells of Dwarfs and the gutteral voices of Orcs.
A massive *Ka-Bloom* resounds, the sound of a building collapsing and a great cloud of debris and dust can be seen ahead.

OoC:The group is a block away (maybe 120'), there are no visible dwarfs or orcs at this point. Actions? The Avenue is some 40' wide,alleyways go off here and there. the conflict seems to be taking place in front of a manor-house of some sort, perhaps an old Guildhall, though you must get closer to see. Dorn's Dwarfs are all armed with heavy crossbows and waraxes, Half also carry Great Axes, whil the other half carry Heavy Flails.There will be light cover should some wish to hang back and use ranged attacks, and little enough debris soas to not impede charges. Map coming after I see intentions and get some sleep. Back this afternoon...
 

log in or register to remove this ad

Elspeth springs up as the messenger tells his tail, her left hand going to her quiver and drawing her bow out of the space within. She is however, careful to leave after her lord and not before, "To arms comrades!". She sticks close to the body of the group, a block away from the fighting she will buff her Dex and Cha and go over classic dwarven war poetry in her mind, ready to bolster her allies.
Depending on situation, her next action will most likely either be to cast or call her armour.
 

As soon as he can tell where the battle takes place, Skezzketh tries to get there at full speed. He is confident that the spirits protect him from great harm, should the enemies expect an attack from that direction.

"I will go ahead! The spirits will protect me.", he quickly says before starting to move.
 

Storí moves closer to the battle, ducking behind some fallen masonry for cover. He surveys the battle in front of him, considering which spell is best suited to this occasion.

OOC: If there is a large grouping of orcs clear of any dwarves, he'll drop a fireball on them. If the dwarves and orcs are too tightly packed for not to result in dwarven casualties, he'll magic missile whichever orc appears to be the leader.
 

OoC:Just waiting on any more spells/potions ec cast/used before you join the fray (thus not using any suprise actions up etc..)
 

Alembregh runs towards the tumolt, grabbing the horn from his neck. Once the orcs get in sight, he yells: "Slay them, slay them all!Duranom, Dorn, follow me." Alembregh looks and runs for the spot with a good bunch of dwarves packed, stands, moves his feet away from each other, inhales, grabs the horn with both hands and puts it to his mouth to blow the sound of inspiration.
 

Denzenai sprints after Skezzketh, not really sure about spirits protecting and trusting his own skills (and Skezzketh's skills) more.
 

Coming upon the scene, pure chaos reigns.
Orcs are everywhere, great big massive things, far larger than the Orcs of the hills closer to Temperlain. These are armed with greataxes, some of obvious dwarf make, as well as 'man-catchers',with which more than a few unfortunate dwarfs are being herded to a side alley.
On the East side of the avenue, a recently collapsed building still throws dust into the air, many a dead orc obviously crushed underneath. Several Ogres can be seen, one just starting to climb a 15' platform upon which a few terrified dwarf women and children huddle, a group or red armored Hurdrinn Clansmen fighting off orcs from the steps leading up to this platform (a public speaking stand most likely).

Initiatives are as follows

Skezzketh:23
Stori:19
Turlogh:18
Mohgrym:17
Duranom:14
Elspeth:12
Denzenai:11
Rament:9
Sgt Dorn:6
Alembregh:5
Temperlain warriors:2 (er...)

OoC:You have no idea when the enemy goes at this point.

Since each square is 10' at this point, and some combatants look cluttered, no worries. You can shoot through friendlies, as well as move past them. I will shift to a 5'/square map when you all get 'stuck-in'.
 

Attachments

  • streetfight1.jpg
    streetfight1.jpg
    110.3 KB · Views: 231

Elspeth calls her armour and begins to recite Epic Dwarven War Poetry, specifically some stanzas from "The Lay of Gorosk" to inspire courage.

She will move up behind the main body of warriors and begin to shoot arrows at the orcs, going for spellcasters first and then archers follows by any not engaged in melee.
 

Skezzketh attempts to tumble into the middle of the nearest group of orcs, and strike down one of them. He hopes to scatter the orcs so the prisoners can be freed.
 

Into the Woods

Remove ads

Top