We have a Ranger 1 / Scout 2 in one of my games - the one with the link in my sig. Sorry, but I'm three sessions behind on the Story Hour.
She's mainly an Archer type and is very effective in combat. Unfortunately, the player seems to have this wierd thing for climbing trees (which neutralizes the skirmish bonus) and for being off on her own away from the group while getting into trouble.
The other thing I could definitely see using this class for would be a variation of my Maneuver Fighter concept (Light armor, high dex, sword & board, dodge/mobility, etc).