The Sea's Righteous Might

Ven swings his greatsword in a great horizontal arc, looking to bring them both down.

If there is an opponent that Ven can flank, he will attack him. Cleave if possible.

Edit: Did Ven get a first round action?
 
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Marisa brings her morningstar down on the man in black, cracking his head and throwing him against the tiled wall of the tunnel. You hear an audible crunch from the pack on his back, and moments later bright hot flames burn through the canvas bag. As the thug slides to the ground the flames begin spreading from his pack and flowing down his legs like liquid fire. Kragor takes a half-step forward toward the spellcasting thug and lauches a bonebreaking blow to his chest, sending him crashing back into the second man. The two go down in a jumble of arms and legs, and soon both are covered with flaming jelly. One of them has the strengh to scream through the pain, and soon the acrid chemical scent of alchemical fire is replaced with the sickly sweet stench of burnt flesh and hair.

Ven, Bran, and Jaleph stand prepared to act, but the fight is clearly over...

<<<OOC: Yeah, Ven nearly decapitated a guy in the surprise round, he got his in:) The thug Marisa slammed is dead, the one Kragor punched is dying, but not dead yet... Kragor caved in his chest and knocked him back into the alchemical fire... he's burning and will die at the end of the next round.>>>
 

Kragor

Just for a moment, Kragar's scowl holds as he stares at the burning mess. Then he sighs and springs into action again, hauling the buring magic user out of the flames and ripping off his heavy workman's shirt to beat out the flames.

"Marisa, is Wee Jas willing to aid a hand?" he grunted as he set to work. "This punks going to make a lier of me yet... I'd have been happy to kill him with my own bare hands, but I'll not let a man burn to death in front of me while I watch and do nothing."
 

Marisa Calathar, Cleric of Wee Jas

"I'd say in this case, the will of Wee Jas works in mysterious ways" she replies, unclipping her waterskin and pouring its contents on the enflamed foe. "Once we put this fire out, I can heal his burned skin, but until then, I can do very little. Does anyone else have anything that might help?"

OOC: Is there water in this sewer passage? Is it possible to use it to smother the flame?
 

Kragor pulls the burning bodies apart, ripping away smoldering clothes and leather and using them to smother the fire. Marisa helps roll the scorched man in the narrow rivulet of water flowing down the pipes, and soon the flames are extinguished. Burn wounds and welts cover the man's body, disfiguring the many arcane tattoos and sigils inked on his skin. The man, moaning in pain, curls into a ball on the ground in the middle of the stream.
 

Jaleph Bigthumbs Halfling Sorceror

Figuring that his will is at it's lowest now, Jaleph uses the spell that he didn't get to use before, attempting to charm the arcanist before he recovers full control of his faculties.
 


The thug is dying... Kragor's initial headbutt broke his jaw and caused him to bite off most of his tongue, and Kragor's next devestating blow to the man's chest flailed his sternum. His breathing is labored and each inhalation causes grimaces of pain to flash across his face. The burn wounds are extensive but not horrible, mostly first and second degree... Kragor and Marisa were able to remove most of the burning jelly before the intense heat burnt the man to a crisp. Marisa is able to stabliize him, but he needs healing attention rather desparately if he is to remain alive.

Jaleph mutters an incantation, offering words of comfort and succor to the burned thug. The thug moans and thrashes as you approach him, oblivious to your efforts to befriend him.

Jaleph: [sblock] Your spell failed to get through the pain the man is in and the fear he has for you and your party... [/sblock]

Checking out the other corpses you find two more thin-walled ceramic pots in their packs, made in the same manner as the fragments you find in the satchel where the fire started. These clay flasks are thin but wide, with a rectangular shape and a tightly corked lid covered over in a thick layer of wax. They slosh a bit when you shake them. You can still smell the acrid ethers and other volatile chemicals coming from the cloths and cloaks you pulled off the burning bodies. Along with the pots, each bag contains some kind of sticky, putty-like material, as well as a tin of black waterproof greasepaint.

Otherwise, these men were carrying an assortment of short-bladed weapons and throwing knives, blue-lighted arcane torches, and two of them had sets of climbing claws. In a pocket of the cloak you pulled off the spellcaster you find a yellowed scrap of parchment, torn from the corner of a larger sheet. With a very sloppy hand, someone wrote the following note:

AG|FD*|SRM*| x |LBB*|PP

The *'s are tickmarks, in the shape of a candle or flame.
 

"Bah," Ven says, and bashes the thug's face with his boot, knocking him unconscious.

"SRM - Sea's Righteous Might," he says as he quickly loots the bodies. "Let's keep moving"

Ven picks up the trail where it left off, following the sewers towards the docks.
 

Marisa Calathar, Cleric of Wee Jas

"It looks like these ships are ones that this gang is planting explosives. The FD represents the Finlay's Dream... the one they were going to tonight. I think they might have already planted explosives on the Sea's Righteous Might, and whatever this ship the "LBB" is. They seemed to already know of the Righteous Might, and if so, they might have already planted explosives."

"We should put an end to this Hugo's plot, and soon. Then, we can warn the other ships of the sabotage."
 

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