RPG Evolution: Inspiration from Kotor

Kotor is another walled city that has an ancient history as far back as 168 B.C.

Kotor is another walled city that has an ancient history as far back as 168 B.C.

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Kotor is a town in Coastal region of Montenegro. It is located in a secluded part of the Bay of Kotor. The old Mediterranean port of Kotor is surrounded by fortifications built during the Venetian period, which gives it a distinctive appearance of a castle on the water.

An Ancient City​

Kotor’s old city is encircled by ancient walls that rise steeply up the mountainside and were designed to protect the city from invaders. The walls stretch for over three miles and reach up to 60 feet high in some places. They are crowned by the fortress of St. John, which offers a breathtaking view of the bay. The climb to the fortress of St. John is not for the faint of heart. It was so hot when we visited that we were discouraged from even trying. Defenders and invaders both had to take that into account when defending or besieging the city.

Kotor is known for its large population of cats, which have become symbols of the city. Cats can be found everywhere in Kotor—lounging on ancient stone steps, prowling through the narrow streets, and even congregating in the city’s Cats' Square (Trg od mačaka). Kotor's population of cats makes for a suitable analogue to H.P. Lovecraft's city of Ulthar, where it is a crime to harm a cat. Perhaps cats are even worshipped in a fantasy version of the city.

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The Holy Head​

The Cathedral of St. Tryphon is one of Kotor’s most iconic landmarks. Built in 1166, it houses the relics of St. Tryphon, including his head, which is kept in a richly decorated reliquary. St. Tryphon is the city’s patron saint, and his relics have been a source of reverence and pilgrimage for centuries.

There's a long history of magical talking heads, from brazen heads (which are automatons) to teraphim (reanimated heads). The head of St. Tryphon could be a powerful relic in your campaign, with divine properties that protect the city or its people. It could grant blessings, heal the sick, or even be used in rituals to ward off evil forces. However, such a potent artifact would also attract the attention of dark powers eager to possess it.

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The Island Shrine​

Near Kotor lies the small town of Perast, famous for the artificial island and shrine known as Our Lady of the Rocks. According to legend, the island was created by local seamen who, after finding an icon of the Virgin Mary on a rock in the bay, began adding stones and sinking old ships to create an island for a church. The church, which still houses the icon, has been a place of devotion and legend for centuries.

The island shrine could be a focal point of divine power in your campaign. The icon could be imbued with holy magic, offering protection or miracles to those who worship there. However, its power might also draw the attention of malevolent forces -- or perhaps it's a front for an aquatic Lovecraftian cult, like Dagon.

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In Your Campaign​

Kotor's diverse influences make it a magical place. The city’s walls, sacred relics, miraculous sites, and feline guardians offer a wealth of inspiration for epic adventures. Whether they’re defending the city from invaders, seeking the advice of a saint's head, uncovering the secrets of a miraculous island shrine, or following a cat to hidden mysteries, Kotor provides a backdrop that’s steeped in history and ripe for adventure. It also shares an acronym with the Star Wars video game series, Knights of the Old Republic (KOTOR).

Other Sources of Inspiration​

As I travel on vacation I do my best to document the experience and how I might use it as inspiration for my games. Here's where I've been so far:
 

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Michael Tresca

Michael Tresca


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GreyLord

Legend
I mean, I did mention KOTOR at the end of the article but... You Won’t Finish This Article

Oh, I know, but I imagine most of those who read the article or came to the article (as evidenced by the first post on the topic even!) that when we saw it, we all were thinking the same thing...

So, when it turns out you are talking about some city in Europe (and why, specifically Kotor amongst ALL the other many cities, some of which have just as rich, if not richer, histories behind them...

How in the world did you arrive at writing an article on this particular city???

Of course, we will have wild and crazy guesses...or at least I would.

I'd have written over some city such as Budapest or the area of Bavaria. JKotor is just...such an unusual choice to pick out of anything and anywhere for writing about a city. If it were April Fools Day...that would be one thing...but just out of...well...

I mean, it's not a bad article and not a bad idea, but the question is...WHY Kotor.

It has a population less than 15K, the Bay of Kotor where it is located and the region has a population less than 23K...

It's part of the Coastal Region and Bar is probably a bigger city than Kotor and more significant, Podgorica is probably a more significant city...

Why Kotor except specfically for a reason that is somehow connected to KoToR (more than what is indicated at the end of the article)?

Of course, mine is just a joke on how the speculation came about...no idea on WHY you chose the city...

It's, just devoid of KotoR being the reason an RPG writer chooses it as a focus of an article, kind of an interesting choice to choose that city of all the others in Europe, or even in Montenegro.

PS: That's one LONG article you linked to. I skimmed that one (so, yes, I didn't even read all of it on that one, but it shows stats on how far people skim and read in an article as well as numbers on how far they may read, how many stop reading...etc. Yours was much shorter.
 

Eyes of Nine

Everything's Fine
Oh, I know, but I imagine most of those who read the article or came to the article (as evidenced by the first post on the topic even!) that when we saw it, we all were thinking the same thing...

So, when it turns out you are talking about some city in Europe (and why, specifically Kotor amongst ALL the other many cities, some of which have just as rich, if not richer, histories behind them...

How in the world did you arrive at writing an article on this particular city???

Of course, we will have wild and crazy guesses...or at least I would.

I'd have written over some city such as Budapest or the area of Bavaria. JKotor is just...such an unusual choice to pick out of anything and anywhere for writing about a city. If it were April Fools Day...that would be one thing...but just out of...well...

I mean, it's not a bad article and not a bad idea, but the question is...WHY Kotor.

It has a population less than 15K, the Bay of Kotor where it is located and the region has a population less than 23K...

It's part of the Coastal Region and Bar is probably a bigger city than Kotor and more significant, Podgorica is probably a more significant city...

Why Kotor except specfically for a reason that is somehow connected to KoToR (more than what is indicated at the end of the article)?

Of course, mine is just a joke on how the speculation came about...no idea on WHY you chose the city...

It's, just devoid of KotoR being the reason an RPG writer chooses it as a focus of an article, kind of an interesting choice to choose that city of all the others in Europe, or even in Montenegro.

PS: That's one LONG article you linked to. I skimmed that one (so, yes, I didn't even read all of it on that one, but it shows stats on how far people skim and read in an article as well as numbers on how far they may read, how many stop reading...etc. Yours was much shorter.
Little concealed fact - Michael took his family on a European/Mediterranean tour this summer, and it has led to a series of gaming related articles - see Venice, Dubrovnik, Bari, and maybe more.

I am glad for this article, I was not aware of Kotor. What an interesting geographical location. Technically on the Mediterranean, but well away from the main shipping corridors. However, I can imagine back through history has been a strong trading location - especially if it maintained an ongoing peace. Which apparently it did from 1420 to 1797 when it was part of the Venetian nation.


I can imagine either a campaign in and around here; or perhaps some sort of analog in my own world. Thanks again Talien. Hopefully more coming.
 

Tonguez

A suffusion of yellow
Oh, I know, but I imagine most of those who read the article or came to the article (as evidenced by the first post on the topic even!) that when we saw it, we all were thinking the same thing...

So, when it turns out you are talking about some city in Europe (and why, specifically Kotor amongst ALL the other many cities, some of which have just as rich, if not richer, histories behind them...

How in the world did you arrive at writing an article on this particular city???

Of course, we will have wild and crazy guesses...or at least I would.

I'd have written over some city such as Budapest or the area of Bavaria. JKotor is just...such an unusual choice to pick out of anything and anywhere for writing about a city. If it were April Fools Day...that would be one thing...but just out of...well...

I mean, it's not a bad article and not a bad idea, but the question is...WHY Kotor.

It has a population less than 15K, the Bay of Kotor where it is located and the region has a population less than 23K...

It's part of the Coastal Region and Bar is probably a bigger city than Kotor and more significant, Podgorica is probably a more significant city...

Why Kotor except specfically for a reason that is somehow connected to KoToR (more than what is indicated at the end of the article)?

Of course, mine is just a joke on how the speculation came about...no idea on WHY you chose the city...

It's, just devoid of KotoR being the reason an RPG writer chooses it as a focus of an article, kind of an interesting choice to choose that city of all the others in Europe, or even in Montenegro.

PS: That's one LONG article you linked to. I skimmed that one (so, yes, I didn't even read all of it on that one, but it shows stats on how far people skim and read in an article as well as numbers on how far they may read, how many stop reading...etc. Yours was much shorter.

Mikes done 4 or so of these (go tax write off!) - Venice, Dubrovnik, Bari and Kotor, its part of a series that I for one have been enjoying, so its a bit disappointing when things get disctracted with wow light sabres!

Anyway another interesting fact about the Bay of Kotor, Yugoslavia used some big caves in the bay as a 'hidden' Naval base for parking submarines it had designed to patrol the Mediterranean- now use that for a bit of RPG spycraft
 
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I’ve been on a couple of cruises, and I felt that they were really bad at giving you information about the history and culture of the places you are visiting ahead of schedule, just taking you there and dumping you ashore to muddle along, so you are really dependent on getting a good local guide who is interested in the same stuff you are. And the few hours you are ashore is barely enough to scratch the surface.

I’ve always been fortunate enough to live near inspirational-for-D&D places though. But it’s easy to overlook places just because they are near by.
 

talien

Community Supporter
I can imagine either a campaign in and around here; or perhaps some sort of analog in my own world. Thanks again Talien. Hopefully more coming.

Thank you for summing this up -- yes, I chose Kotor 'cause that's where the cruise ship went, ha!

Fair criticism though, I'm usually pretty good about linking back to older articles. I will create a little index once the series is done.
 




I’ve been on a couple of cruises, and I felt that they were really bad at giving you information about the history and culture of the places you are visiting ahead of schedule, just taking you there and dumping you ashore to muddle along, so you are really dependent on getting a good local guide who is interested in the same stuff you are. And the few hours you are ashore is barely enough to scratch the surface.

I’ve always been fortunate enough to live near inspirational-for-D&D places though. But it’s easy to overlook places just because they are near by.

My family just uses me as their "history and culture" guide when the cruise line/tour guides are inadequate. Interestingly enough, Kotor was one of the times this happened ("Why are we going to this Kotor place? Whats so interesting about it?")
 

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