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The Spear of Teirdhu
+1 cold iron darkwood honorguard shortspear
This ancient darkwood spear, bequeathed by the ghostly thane Teirdhu, possesses a worn wooden haft that is carved with elaborate silver-inlaid knots around the base of the spearhead and the butt of the weapon. Each set of knots depicts a roaring dragon. The spearhead is simple and elegant in the style of the Nairhu folk who once lived in the Onduse River valley, and it is forged of cold iron, which makes it anathema to all true fey as well as some demons.
As a free action, the wielder of this spear may utter the command word “enech” to activate the honorguard effect and release his grip. The spear will leap out of his hand and hover near him, protecting him from attackers for a total of 10 rounds per day, which need not be consecutive. Should anyone who is adjacent to the wielder attack him in melee combat, the spear will make an immediate retaliatory strike with an attack modifier equal to the wielder’s base attack bonus +1. The spear will lash out at each attacker only once per round, on the first attack that foe attempts verses the wielder, regardless of the number of attacks that opponent makes on the wielder that round. If the spear’s attack is successful, it deals 1d6+1 points of piercing damage to its target. Although the spear always hovers in the wielder’s square, it does not interfere with any actions the wielder may perform. The Spear of Teirdhu always strikes true; when attacking on its own it is not deceived by invisible or concealed targets. Retrieving the spear is a standard action that provokes an attack of opportunity, and it ends the honorguard effect. If the spear is not retrieved by the end of the effect’s duration, it falls to the ground inert in the square the wielder currently occupies.
As a standard action, the wielder may direct the spear to attack a specific opponent that is currently adjacent to the wielder. When doing so, the wielder may add his Wisdom modifier to the attack and damage roll.
An opponent who wishes to grab the Spear of Teirdhu while it is hovering must succeed on a melee touch attack verses the wielder that provokes an attack of opportunity from the wielder and may provoke an attack from the spear itself, provided the touch attempt is the first attack that foe has made against the wielder in that round. If the melee touch attack succeeds, the opponent has successfully grabbed the spear, ending the honorguard effect.
The wielder need not be proficient with spears to invoke the honorguard effect, but he must be proficient if he wishes to wield the spear normally in combat.
The Spear of Teirdhu has 20 hit points, hardness 15, and weighs 1 pound.
+1 cold iron darkwood honorguard shortspear
This ancient darkwood spear, bequeathed by the ghostly thane Teirdhu, possesses a worn wooden haft that is carved with elaborate silver-inlaid knots around the base of the spearhead and the butt of the weapon. Each set of knots depicts a roaring dragon. The spearhead is simple and elegant in the style of the Nairhu folk who once lived in the Onduse River valley, and it is forged of cold iron, which makes it anathema to all true fey as well as some demons.
As a free action, the wielder of this spear may utter the command word “enech” to activate the honorguard effect and release his grip. The spear will leap out of his hand and hover near him, protecting him from attackers for a total of 10 rounds per day, which need not be consecutive. Should anyone who is adjacent to the wielder attack him in melee combat, the spear will make an immediate retaliatory strike with an attack modifier equal to the wielder’s base attack bonus +1. The spear will lash out at each attacker only once per round, on the first attack that foe attempts verses the wielder, regardless of the number of attacks that opponent makes on the wielder that round. If the spear’s attack is successful, it deals 1d6+1 points of piercing damage to its target. Although the spear always hovers in the wielder’s square, it does not interfere with any actions the wielder may perform. The Spear of Teirdhu always strikes true; when attacking on its own it is not deceived by invisible or concealed targets. Retrieving the spear is a standard action that provokes an attack of opportunity, and it ends the honorguard effect. If the spear is not retrieved by the end of the effect’s duration, it falls to the ground inert in the square the wielder currently occupies.
As a standard action, the wielder may direct the spear to attack a specific opponent that is currently adjacent to the wielder. When doing so, the wielder may add his Wisdom modifier to the attack and damage roll.
An opponent who wishes to grab the Spear of Teirdhu while it is hovering must succeed on a melee touch attack verses the wielder that provokes an attack of opportunity from the wielder and may provoke an attack from the spear itself, provided the touch attempt is the first attack that foe has made against the wielder in that round. If the melee touch attack succeeds, the opponent has successfully grabbed the spear, ending the honorguard effect.
The wielder need not be proficient with spears to invoke the honorguard effect, but he must be proficient if he wishes to wield the spear normally in combat.
The Spear of Teirdhu has 20 hit points, hardness 15, and weighs 1 pound.
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