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5E The Spy Game is a 5E-Powered Espionage RPG

Espionage has joined the long list of 5E-powered genres with The Spy Game from Black Cats Gaming, headed up by Sam Web from Modiphius. It describes itself as "... a world of international stealth and intrigue in a modern setting, powered by 5E, from the developer behind Star Trek: Adventures." And it's on Kickstarter!

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"Delve into a world of spies, assassins, diabolical masterminds and suave secret agents.

Peer behind the curtain of society into the world of the Agencies and take your place as a world class spy. Together with your crew of con-artists, specialists, infiltrators and hackers you will influence, subvert and overcome any challenge.

Will you topple corrupt governments or protect the interests of the highest bidder? Will you take out the target before they achieve their aims, or aid them? Will you counter worldwide threats, or become them yourselves? The Spy Game places your own intelligence agency on the world stage, where the promise of adventure waits for you!"


It uses the 5th Edition mechanics, with new eight classes: Face, Hacker, Infiltrator, Martial Artist, Medic, Ranger, Soldier, Technician.

You can grab a quickstart already. It contains a preview of the rules, a three-part adventure, and eight pregenerated characters.



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Over on Kickstarter you can get the PDF for £15, or the hardcover for £35.
 
Russ Morrissey

Comments

Huh. There was a spy-RPG called "Espionage!" back in the 80s, too, IIRC.
Later re-named Danger:International…


Edit: Oh, wait, I read it backwards, the /title/ is Spy Game, and 'espionage' was the genre...
 


WotC should talk with the 3rd party publishers about ideas for a d20 Modern 2.0. for example a module to add more abilities scores, and a special system for XPs reward and challenge rating for the (I call it) "Cobretti effect", like in the movie "Cobra" where Brigitte Nielsen's character couldn't face night slasher, the main antagonist, only to hide and run away like in a survival horror, but Sylvester Stallone with enough weapons and ammo could kill him and the complete cult of the new dawn.
 



collin

Explorer
Always love me a good "spy game". I have played Top Secret and Espionage in the long forgotten past. I wanted to play Spycraft when it came out, but could not get enough players interested. I like what I am seeing so far with this RPG.
 

Greg K

Adventurer
I am completely underwhelmed based upon this preview. I would rate it on the level of Foundation: A World in Black and White, a terrible d20 superhero rpg. Thankfully, however, the designers appear open to feedback in shaping the game. Hopefully, the feedback they receive improves the game. In the meantime, depending upon my espionage needs, I will stick with Savage Worlds, Top Secret SI, HERO, GURPS or, for a class/level based game, either True20, d20Modern (using Blood & Fists for martial arts , a couple of house rules (mostly drawn from Unearthed Arcana), possibly one or two other d20M third party supplemen), or a low level Spycraft game.
 
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Morrus

Well, that was fun
Staff member
Is this like the 3rd edition d20 OGL era all over again?
Has been for a while now. The only difference is the DMsG replaces the d20 STL, as WOTC figured out how to monetise third party efforts. And many publishers steer shy of that after the last two licenses, and stick to the OGL alone.
 

Water Bob

Adventurer
I'm a sucker for espionage games. Love the old James Bond RPG by Victory Games, and I played Top Secret/S.I. (and loved every minute of it).

It's so nice to see Modiphius put their publishing talents behind a game with a good system. They need to drop 2D20 like a bad habit.

This looks like a pick up, though.

I'm intrigued.



BTW, I like the realistic art--very appropriate for this type of game. One of the reasons I stayed away from the d20 Spycraft was the comic book looking art. The Spy Game looks very cool, though.
 

MarkB

Legend
I'm sure it's meant to be a mask, but the Face's character art gives rather a strong impression that she's carrying around a severed head.
 



Dausuul

Legend
Is this like the 3rd edition d20 OGL era all over again?
Probably. Which is not a bad thing necessarily. The 3E OGL era spawned an enormous mountain of garbage, but there were gems in there. Mike Mearls himself made his name with "Iron Heroes," a 3E-era OGL product.
 

LtPowers

Villager
It's so nice to see Modiphius put their publishing talents behind a game with a good system. They need to drop 2D20 like a bad habit.
What's wrong with 2D20? It seems to me to have the right feel for Star Trek Adventures. I couldn't even imagine a Star Trek game with classes and levels. It'd be ugly.


Powers &8^]
 

Water Bob

Adventurer
What's wrong with 2D20? It seems to me to have the right feel for Star Trek Adventures. I couldn't even imagine a Star Trek game with classes and levels. It'd be ugly.


Powers &8^]
Don't get me started on 2D20. Good grief. It's the worst game system I've seen in decades.
 

LtPowers

Villager
Don't get me started on 2D20. Good grief. It's the worst game system I've seen in decades.
Apologies, but I am interested in the reasons. Feel free to point me to some other analysis if explaining it yourself would be too burdensome.


Powers &8^]
 

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