Altalazar
First Post
Quasqueton said:If a DM has something happen, or an NPC do something that "breaks" the rules, does it bother you in any way?
Is it OK if the "something" is interesting, or makes for a good story?
If a DM prevents or disallows a PC from doing something within the rules, does it bother you in any way?
Is it OK if the "something" would make the situation less interesting, or undermine the story?
Is it good DMing to bend/break the game rules for the sake of a good story?
Is it good DMing to make the story work within the rules?
Quasqueton
Well, if it is planned in advance, then it should be possible not to have to break the rules, just set it up so the situation would happen within the rules.
I don't like it when the rules are "broken" just because a PC is cleverer than the DM planned - after all, then you can just have a "Raiders of the Lost Ark" moment (Indy sees BBEG, then shrugs and shoots the BBEG) - enjoy the moment and move on. After all, the "story" is a JOINT creation of the players and the DM. It is often more interesting when it goes in totally unexpected directions.
So with me, it isn't so much rule breaking (which I also disfavor) but the shades of railroading that come with it.


