sword-dancer
Explorer
rounser said:
I think you're missing my point.
To reiterate, if the DM doesn't settle on a campaign style and keeps flip-flopping between encounters in which he expects PCs to act heroically or conservatively in order to "solve" them, and, like JLXC suggests, doesn't bother to drop any in-game hints regarding what is the expected solution (assuming one exists), he shouldn't be surprised if the players react to the situation in a way he doesn't like, or didn't intend, and has no right to complain for sending mixed messages.
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I think i had not made my point clear,(It s a bit early in Germany) so i meant the following, the circumstances and the motivations of the -pCs maybe very diffrerent, making the encounter different, so for the PCs in encounter one not fighting may be reasonable, but inencounter two fighting maybe reasonable or not, depending on character personality or such.
So it isn`t necessary inconsistent.