The Tarrasque: An indepth analysis


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RigaMortus2 said:
I like the Cloverfield idea of the Tarrasque... The very first campaign adventure for my 4E game would revolve around the Tarrasque (ie Cloverfield) attacking a large town the PCs live in, and them trying to avoid it and get out alive. I see a lot of skill challenge possibilities involved in this. Imagine starting a campaign and the first monster you put your 1st level PCs "against" is a Tarrasque :)

Could even have a finalfantasyX type opening with the Tarrasque destroying the Sizable Kingdomand some how the characters wake up a bit later (century) into a POL version where they truly are outsiders.
 

Bold or Stupid said:
All these "Mr T" comments have me reminded of a plan me and a friend had in FR to awaken and redeem the Tarrasque, making him a civilised gent, possibly with swashbuckler levels, fighting for the side of good. He would wear a top hat and a monocle and carry a cane (maybe a colossal sword cane for those swashbuckler levels...)

Saint Martha already tried that. It ended... suboptimally. :)
 

Incenjucar said:
I could see finding out the hard way that the Terrasque is the "stomach" of a world and destroying it or removing it dooms said world.

Can you imagine an adventure centered around Rescuing the Terrasque from death and Returning it to the World so it can resume its function?

While the first part of the idea is great storytelling, the last part isn't, IMO.

If you've killed the tarrasque and it has dire consequence, the solution isn't to ressurect the tarrasque, it's to have to replace the tarrasque.

Talk about an epic destiny...
 

robertliguori said:
You know, a character with flight and no max altitude with an attack of range >40 (like, just say, a longbow) that can deal 11 or more damage can still kite the Tarrasque easily. Would anyone like to run a solitary ranger with Far Shot and a flying mount (and arbitrary amounts of arrows) and see what happens?

He tosses a "rock".
 

Family said:
I'd like Big T to be the end boss of my campaign but having started with KotS I think I'm gonna finish with Orcus.

And it's only 2 lines on my monitor. ;)
Your monitor amazes me.

(Edit: Family, did you see Prince Caspian? I have the feeling you might like it)
 
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Saitou said:
Ancient Dragons are effectively snacks to the Tarrasque, but dragons would be smart enough to gang up on it, so again it would lose out.
Assuming that dragons are immune to arrogance, and think like cooperative social creatures rather than like the solitary, territorial creatures they are, sure.

But they're not and they don't.
 
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Mal Malenkirk said:
While the first part of the idea is great storytelling, the last part isn't, IMO.

If you've killed the tarrasque and it has dire consequence, the solution isn't to ressurect the tarrasque, it's to have to replace the tarrasque.

Talk about an epic destiny...

Well obviously the party would have to sacrifice at least one of themselves to form the "soul" of the new terrasque.

Or all of themselves to make the terrasque outright untouchable in the future.
 

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