All in all I really liked the article. I especially like the idea of "units" at epic to represent an orc swarm and the like. The only real issue with this is in order to show the fighter how far he has truly come, and his ability to take on 100s or 1000s of orcs single-handedly, it becomes somewhat complicated to represent the battle on a grid. Obviously, the key here is to use your imagination and/or to effectively grant the PCs extra movement in combat. The point being that a thousand orcs still take up a thousand squares on the grid. Even if you were to compress them into a swarm, a thousand orc swarm is still going to take up a ton of squares (I suppose I could see a 10x10 orc swarm). But, you could just use the grid as a relative expression. Sure the orcs are taking up a thousand (or even a hundred) squares which means the fighter probably needs additional movement to conceptualize this, but you can simply tell the party that rounds in this encounter are say a minute rather than 6 seconds, etc.
A single 10 x 10 swarm wouldn't be too bad for a party to handle in terms of a regular scale mat, but if you want each player to take on a single swarm, then it becomes much more difficult. So just tell the players that the grid is more or less relative, etc. Hmmm, sounds confusing, hopefully somebody understood my ramblings.
A single 10 x 10 swarm wouldn't be too bad for a party to handle in terms of a regular scale mat, but if you want each player to take on a single swarm, then it becomes much more difficult. So just tell the players that the grid is more or less relative, etc. Hmmm, sounds confusing, hopefully somebody understood my ramblings.