• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Test of Time

As you stand debating whether to make the walk immediately or not, Tellen comes out of the front door of the Family of the Diamond Throne's building. He is carrying several heavy supplies for digging, "These what you wanted Ou Rathlin?"

"Yes these will do, thank you." she replies before turning to the group, "We had the papers taken from that spy translated again yesterday and they indicated that digging would be required. I took the liberty of requesting that supplies be ready for our journey today." The pile of supplies that Tellen brought out includes several heavy picks and after a few trips is enough digging supplies for everyone in the group.

"I can have a mule and cart brought around for you as well, Ou Rathlin, if you have need of it." says the human as he brings out the last of it.

"Yes I think that would be a good idea, please do." the giantess replies.

[ooc: you will need digging tools, so to save you the trouble I have provided :) will post the journey Monday]
 

log in or register to remove this ad


Soen Morrowsong

Hike, why is there always a hike involved with adventures. If I had known there was going to be so much physical activity to these "adventures" I would never have left school. If it wasn't my constant, sometimes reckless (chuckling to himself) drive to obtain power I would just go home and be done with it all. Soon, I will never have to walk again if I don’t want to, very very soon.

"Hmm, what, oh right, yes I am ready for our little hike, I think. Hmm, guess we have no choice now do we - sigh. Well let’s get a moving and be done with it." You can see Soen’s shoulders sag just a little bit as he starts on his way, trying to stay within the middle of the group at all times.
 

The Field of the Sun

Accompanied by Ou Rathlin you travel out of Navael to an open patch of ground about 3 miles north and west. This location, according to the dracha's orders, was once known as the Field of the Sun. From here, one can make out a shimmer on the horizon: the Crystal Fields.

The dracha's orders state that the entrance to the site, called the Test of Time, has probably long since been buried. To find it, you must travel to the southern end of a ravine that runs northeast and southwest, located on the northern end of the field. There you must dig in a certain spot 730 paces directly west of the site where the distant visual effect of the Crystal Fields first becomes visible.

It takes another hour on this sunny day to find the exact location according to the sheaf of paper that Ou Rathlin holds. There is little to mark the spot unless you knew exactly where to look. It is a green hillock of grass over looking the spectacular view below.

Digging out the entrance involves a great deal of work as is evidenced within the first few minutes of digging. Fortunately, by the end of the first day, you find worked stone with draconic images.

During the early afternoon on the second day, Soen spots a large bird circling slowly high above the group. As he watches the things starts getting larger and larger approaching rapidly. You can see now that it has the forequarters of a large eagle and the hindquarters of a horse.

[ooc: the hippogriff is diving straight at the group, only Soen spotted it and may act in the suprise round. He has the initiative.]
 

Elrion Kyrik - Human Mage Blade

On his turn, if the hippogriff is not in melee range, he will draw and shoot his short bow, otherwise he will draw his swords and attack.

OOC: Initiative: 18+3 = 21

Attack: Short Bow: 10 + 3 = 13 Dmg: 2
Long Sword: 10 + 5 = 15 Dmg: 7 + 5 = 12
Short Sword: 17 + 4 = 21 Dmg: 3 + 2 = 5
 


Rurrahr Litorian Unfettered

A low growl comes from Rurrahr as he drops his tools and takes up his shield and a javelin. He moves with grace, as he readies himself for the attack.

OOC: Init. (1d20+4=14) Flat footed AC: 13.
 

Soen Morrowsong - Faen Loresong Magister 1 (AC 12; Hp 8; Spells 3-0, 2-1st)

Shouting out a warning to my fellow companions I begin to cast a spell but wait to finish it until this creature gets within range.

(OOC: Holding my action until the creature gets within 30' then will finish my casting of Mudball AC=11 Mudball Damage=9 no save and blinded for 1 round. Init=20)
 
Last edited:


Milton Redhelm, Human Warmain 1

Upon hearing Soen's warning, the warmain dives to the ground, brandishing his glaive in a simultaneous fluid motion.

If he can time it right, he will jump at the beast when it dives to the ground and run his glaive along its side.
 

Into the Woods

Remove ads

Top