Celebrim
Legend
Dear Player:
If you find a Big Red Button that is labelled, "Don't push this button.", please remember that it will be worse than you can imagine, just like the last eight times you pushed a button to find out just what would happen. So at the very least, if you can't avoid temptation, take some reasonable precautions and have a get away plan for when things inevitably go catastrophically wrong.
Also, when the defecation hits the whirling object, can you please remember that the best chance of your survival is not abandoning your party and hoping that you can run faster than the monster. That never works out either for you or the rest of your party. Repeat after me, "Don't split the party."
Finally, can you not assume that all NPCs are just unintelligent jerks whose sole motivation is to screw over and thwart the party even at the expense of their own interests. When have I ever ran NPCs in that manner? Why then do you always have to immediately enter into an adversarial relationship with every single NPC, thereby ticking off valuable potential allies or creating enemies out of NPCs that really had no particular reason ahead of time to want to be your enemy? Ironically, it seems like the only NPCs that you don't immediately enter into an adversarial relationship with are evil ones. Absolutely ruthless lawful evil authoritarian types who want to enter into self-interested bargains with you, always end up being "people you can do business with". I mean seriously, you entered into a jocular relationship with a woman whose first interaction with you was to poison you and threaten to kill you, but you decided to openly discuss murdering a noble knight in front of him just so you could go through his pockets for loose change. Shady chaotic evil con-artists are always trusted as great guys, but any actually decent noble and good-hearted person provokes immediate violent suspicion. When you were first introduced to the BBEG you decided that he was a good guy, but when you were first introduced to an actual good guy, you decided he was probably the villain. What gives? Do you think I'm always trying to use reverse psychology or something?
If you find a Big Red Button that is labelled, "Don't push this button.", please remember that it will be worse than you can imagine, just like the last eight times you pushed a button to find out just what would happen. So at the very least, if you can't avoid temptation, take some reasonable precautions and have a get away plan for when things inevitably go catastrophically wrong.
Also, when the defecation hits the whirling object, can you please remember that the best chance of your survival is not abandoning your party and hoping that you can run faster than the monster. That never works out either for you or the rest of your party. Repeat after me, "Don't split the party."
Finally, can you not assume that all NPCs are just unintelligent jerks whose sole motivation is to screw over and thwart the party even at the expense of their own interests. When have I ever ran NPCs in that manner? Why then do you always have to immediately enter into an adversarial relationship with every single NPC, thereby ticking off valuable potential allies or creating enemies out of NPCs that really had no particular reason ahead of time to want to be your enemy? Ironically, it seems like the only NPCs that you don't immediately enter into an adversarial relationship with are evil ones. Absolutely ruthless lawful evil authoritarian types who want to enter into self-interested bargains with you, always end up being "people you can do business with". I mean seriously, you entered into a jocular relationship with a woman whose first interaction with you was to poison you and threaten to kill you, but you decided to openly discuss murdering a noble knight in front of him just so you could go through his pockets for loose change. Shady chaotic evil con-artists are always trusted as great guys, but any actually decent noble and good-hearted person provokes immediate violent suspicion. When you were first introduced to the BBEG you decided that he was a good guy, but when you were first introduced to an actual good guy, you decided he was probably the villain. What gives? Do you think I'm always trying to use reverse psychology or something?
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