Nisarg said:The real issue here is that WoTC cannot have two flagship lines: FR and Eberron. They WANT Eberron to succeed but success here means success in the much larger field of the MMORPG industry, and to a lesser extent how many people who get into the MMORPG actually get into buying D&D books because of it.
This assumes that the conditions that existed when WotC assimiliated TSR and revived D&D remain in place. Company policy isn't necessarily reflective of the reality of the business environment, as there can be a lag time between changes in the environment and changes in policy to adjust to the new environment, so I ask again: What proof do you have that this is the case?Nisarg said:That's become the dominant policy for WoTC ever since the creation of D20.. if you have two equally dominant lines, you're essentially competing against yourself, you have to produce twice as much just to break even.
If Eberron hits it big, they will cut down on FR.
If Eberron doesn't, they will cut down on Eberron.
Nisarg said:That's become the dominant policy for WoTC ever since the creation of D20.. if you have two equally dominant lines, you're essentially competing against yourself, you have to produce twice as much just to break even.
I highly doubt that WotC would have created the setting contest just to get rid of FR. FR makes money. It will CONTINUE to make money. The name itself sells. No matter how good Eberron does(and I expected it to survive for a nice long time), they won't cut FR. That would simply be killing profit.Nisarg said:That's become the dominant policy for WoTC ever since the creation of D20.. if you have two equally dominant lines, you're essentially competing against yourself, you have to produce twice as much just to break even.
If Eberron hits it big, they will cut down on FR.
If Eberron doesn't, they will cut down on Eberron.
Nisarg
They are?Nisarg said:Sorry, those are all pretty recognized role playing acronyms:
Nisarg
Poster said:I think we'll see a lot of great stuff from Creative Mountain Games, which is great because Marc is a great guy with a great company!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.