Yora
Legend
There's nothing wrong with funky races. My mostly human setting still has goliaths and tabaxi as PC races, with derro and chitines as common monsters.
But if you want a halfway believable setting, you have to make a choice which humanoids you want to include in the setting and incorporate into the worldbuilding. If you build a world from scratch where everything is build around the assumption that there are six types of humanoids, you can't just throw in 20 more and expect the world to still make any sense.
The issue here is players wanting the GM to rebuild the setting just because they like the ability score bonuses of a new character race they found in some book.
But if you want a halfway believable setting, you have to make a choice which humanoids you want to include in the setting and incorporate into the worldbuilding. If you build a world from scratch where everything is build around the assumption that there are six types of humanoids, you can't just throw in 20 more and expect the world to still make any sense.
The issue here is players wanting the GM to rebuild the setting just because they like the ability score bonuses of a new character race they found in some book.