The World Without D&D

Bullgrit

Adventurer
How would our current popular culture be different if D&D had not been invented? Would our current popular culture be affected at all?

What would your favorite hobby be if there were no RPGs?

Bullgrit
 
Last edited:

log in or register to remove this ad


How would our current popular culture be different if D&D had not been invented? Would our current popular culture be affected at all?

What would your favorite hobby be if there were no RPGs?

Bullgrit
I think someone else would have invented RPGs then.

If there were no RPGs, I might be playing more computer games.

I'd probably play Blizzards Online Space Combat Simulation. Massive Multiplayer, an entire galaxy to explore, expanding storylines, multiple factions. Controlling your own carrier group as a mercenary group is awesome, and I am really looking forward to the Mecha Ground Combat expansion promised for next year. [/dreaming]
 



I think crpg would have arisen anyway but they would be derived from DOOM and the like. I am aware that D&D and rpgs were in the background of id software but i think fps type games would have happened without rpgs. MMOs would have been slow to develop without D&D though.
 

Isn't that Eve? Or is Eve mainly just stabbing people in the back with spaceships?
From what I gathered, it seems too much about trade stuff, but I might be totally wrong.
A Space Combat Sim MMO should feature all the TIE Fighter style missions. It's okay if someone wants the trade stuff, too, but it should absolutely not be required.
 

Well, it's not quite fire or the wheel, but I agree that it probably would have been invented sooner or later, in one fashion or another. But if there were no RPGS at all, I'd just be more into my other two interests, poker and hockey, and I'd play more board and video games.
 

The biggest legacy D&D has given to mainstream culture IMHO:

1. Non-competitive gaming. The idea that you can sit around in a group and play a game and not have a winner. Ever. This is totally novel. I can't think of a single game before D&D where this is true. This was one of the biggest stumbling blocks I remember facing back in the day trying to explain my hobby to people. "What do you mean there is no winner? What's the point of playing if there is no winner?"

That paradigm, which has bled over into computer games (how many co-opertative video games are there that aren't CRPG's?), and cropped up in all sorts of other places is HUGE.
 


Remove ads

Top