WizarDru said:... which made sting, what a +12 shortsword or some such nonsense?
In a system that uses percentiles. which makes Sting a +2 weapon using a d20.
WizarDru said:... which made sting, what a +12 shortsword or some such nonsense?
Rel said:D&D is popular because our parents didn't want us to play it.
WizarDru said:Right, which was my point. MERP used Rolemaster, which made sting, what a +12 shortsword or some such nonsense? But the fluff and researched material was quite good. So MERP's failure was due to the game not living up to the material. Again, we're agreeing here: Tolkien wasn't a sole factor; and IMHO not even that important of one.
D&D's a better system for Tolkien-style fantasy than MERP?Turjan said:Regarding MERP, I agree with fusangite. MERP is a bad match for Tolkien-style fantasy. I know several people who play in Middle Earth, but they all loathe MERP and use other systems, like D&D.
Leiber is a niche author known to a very limited circle of people: fantasy readers and writers. He coined the term swords & sorcery.Turjan said:I don't know enough about American literature in order to judge whether Fritz Leiber is more than a niche author known to a very limited circle of people; I know that he's virtually unknown where I come from.
Obviously, WizarDru's being a bit flip, but I think there's a kernel of real insight there: D&D knows it's a game. It's designed to be played. For fun. Oddly, many RPGs don't seem to take that as their primary design goal.WizarDru said:My hypothesis is that D&D is popular because it's fun.![]()
They're both awful but MERP is atrocious.mmadsen said:D&D's a better system for Tolkien-style fantasy than MERP?