Storm Raven
First Post
Quasqueton said:Would you not "force" the PC to run away if he failed a save vs. cause fear?
There is a reason that magical fear and charm effects are called compulsions, and skill checks are not.
I definitely don't/wouldn't "force" a PC to take an action the Player didn't want. I do, however, expect the Player to role play the PC within the game world. I expect them to react favorably to a mage who just charmed them, and I expect them to react favorably to a cleric who just diplomacized them. This does not take the character's actions out of the Players hands, but rather gives them something to role play with/to.
Skills checks are not magical compulsions. Constantly trying to equate them just makes your argument ring hollow.
Don't say "the NPC is making an Intimidate check", tell the player what he sees, and let him draw his own conclusions. If the NPC makes an Intimidation roll, do the roll in secret and use that to inform the NPCs actions, then let the chips fall where they may.