trancejeremy said:OGL Horror (about the only thing in the book that wasn't copy and pasted from the d20 Modern SRD...)
No, that's just a question how you want to market the book, i.e., which license you want to use. The d20 license - its revision after the BoEF came out - contains some limitations that the OGL license does not have. As I heard that's the reason why Mongoose generally uses the OGL license. Nobody can come and make trouble with one of their books because of some "decency" paragraph or similar reasons.Man-thing said:As a book in the OGL line shouldn't it have had that material. I thought OGL were designed to be a complete package so that I would need this book and that book.
If it was only new material that needed other books it would have been d20 Horror wouldn't it.
Turjan said:No, that's just a question how you want to market the book, i.e., which license you want to use. The d20 license - its revision after the BoEF came out - contains some limitations that the OGL license does not have. As I heard that's the reason why Mongoose generally uses the OGL license. Nobody can come and make trouble with one of their books because of some "decency" paragraph or similar reasons.
As Man-thing already said, this only one side of the medal. The latest version of the d20 license document contains the following paragraph:Samothdm said:The OGL license allows Mongoose (or any other publisher) to publish "character creation rules" and provide experience point tables and such. The d20 license does not allow the publisher to do that. That's the main reason why I think OGL Horror and the other Mongoose OGL books are just that - OGL. The idea is that with you wouldn't really need another book to generate a character and start playing.
Turjan said:As I heard that's the reason why Mongoose generally uses the OGL license. Nobody can come and make trouble with one of their books because of some "decency" paragraph or similar reasons.
Mongoose_Matt said:The reason we use OGL rather than d20 for a proportion of our products is so we can produce a complete game with character creation, XP tables, etc. . . The fact that we can be freer with art is neither here nor there.