James Gasik
We don't talk about Pun-Pun
So I got to thinking about all the different things people want from D&D these days, and thought maybe I'd try to tabulate them all. If you or someone else's FAVORITE THING isn't on my list, feel free to add to it!
*Psionics.
*Warlords.
*Greyhawk.
*Gritty, Old-School Dungeon Crawling/Wilderness Survival.
*A Better Skill System.
*No Feats.
*Better Feats.
*No Spells.
*Better Spells.
*No Multiclassing.
*Better Multiclassing.
*Half-Orcs.
*No Orcs.
*Racial ASI's.
*No Ability Scores, only Bonuses.
*Magic to have Costs (backlash, super expensive, generally harder).
*Magic to be weaker, but still feel like magic.
*A better system for building encounters.
*No systems for building encounters.
*AD&D.
*4e.
*3e.
*Arcane Half-Casters.
*Bard Half-Casters.
*Non-Magical Rangers.
*Better Monks.
*No Monks.
*Old Forgotten Realms.
*More Forgotten Realms.
*No Forgotten Realms.
*More old settings.
*No old settings.
*Better rules for magic items/magic item creation.
*No magic, no money, shiv my own party members for a dented copper coin.
*Better Healing.
*No Healing Word.
*No Guidance.
*No Cantrips (Wizards throw darts, I say, darts! And oil!)
*Druids wearing metal armor.
*Druids turning into better creatures.
*Nobody turning into anything.
*More ASI's (typically, Stat Increases and Feats on separate tracks).
*No ASI's (only magic can raise ability scores!)
*"Name-Level" base building and followers.
*Birthright.
*Naval Combat.
*Mass Battle Rules.
*All the Races.
*Only Humans.
*More MtG settings.
*No MtG settings.
*Mystara.
*Blackmoor.
*Science Fantasy.
*No Science in my Fantasy.
*VTT.
*Vidya Games.
*Rules-Light.
*Rules-Heavy.
*Lots of options.
*No options.
*More DM power.
*Less DM power.
*More player power.
*Less player power.
*ROW ROW, FIGHT THE POWER.
*Level Up (this one's for you, Micah!)
Whew, I know I missed some, but I feel pretty confident that's got to be over 80% of the opinions I've seen in the past couple years.
*Psionics.
*Warlords.
*Greyhawk.
*Gritty, Old-School Dungeon Crawling/Wilderness Survival.
*A Better Skill System.
*No Feats.
*Better Feats.
*No Spells.
*Better Spells.
*No Multiclassing.
*Better Multiclassing.
*Half-Orcs.
*No Orcs.
*Racial ASI's.
*No Ability Scores, only Bonuses.
*Magic to have Costs (backlash, super expensive, generally harder).
*Magic to be weaker, but still feel like magic.
*A better system for building encounters.
*No systems for building encounters.
*AD&D.
*4e.
*3e.
*Arcane Half-Casters.
*Bard Half-Casters.
*Non-Magical Rangers.
*Better Monks.
*No Monks.
*Old Forgotten Realms.
*More Forgotten Realms.
*No Forgotten Realms.
*More old settings.
*No old settings.
*Better rules for magic items/magic item creation.
*No magic, no money, shiv my own party members for a dented copper coin.
*Better Healing.
*No Healing Word.
*No Guidance.
*No Cantrips (Wizards throw darts, I say, darts! And oil!)
*Druids wearing metal armor.
*Druids turning into better creatures.
*Nobody turning into anything.
*More ASI's (typically, Stat Increases and Feats on separate tracks).
*No ASI's (only magic can raise ability scores!)
*"Name-Level" base building and followers.
*Birthright.
*Naval Combat.
*Mass Battle Rules.
*All the Races.
*Only Humans.
*More MtG settings.
*No MtG settings.
*Mystara.
*Blackmoor.
*Science Fantasy.
*No Science in my Fantasy.
*VTT.
*Vidya Games.
*Rules-Light.
*Rules-Heavy.
*Lots of options.
*No options.
*More DM power.
*Less DM power.
*More player power.
*Less player power.
*ROW ROW, FIGHT THE POWER.
*Level Up (this one's for you, Micah!)
Whew, I know I missed some, but I feel pretty confident that's got to be over 80% of the opinions I've seen in the past couple years.