Now, don’t get me wrong. I love DnD. And I’m not just looking for another game, because I like more stuff about DnD that I dislike. In fact I like most of it, but these things I’m about to discuss make it annoying, having to deal with them to get to the things I do like.
I realize that to some people, some of these things are what makes DnD DnD. I just happen to disagree. To me, DnD is basic fantasy. Especially now since its grown so far beyond a combat-simulation system for 2 people to use in their basement.
I see it as a means of representing fantasy ideas, concepts, and archtypes. The broader the better.
I already know most of the alternatives…Monte Cook’s Arcana Unearthed (which I do love), the variants from Unearthed Arcana etc. And while those are interesting, many of them fall short.
What I am looking for is just to see other peoples thoughts and opnions on these, the things that irk me about DnD. I’m not looking for alternative games to play, or to simply be told these things shouldn’t be changed…I just want to see if anyway feels the same way about any of them, and why. And to see what people think about why some of these things are in place etc.
Anyway, here they are in rough order of severity
The Arcane/Divine divide: This is probably the biggest thing for me. To me, its something that does not really exist in most fantasy…there’s just magic, and different types of magic are based on things like culture, or particular form of practice (basically, what would be class in DnD terms). There’s rarely two huge monolithic forms of magic and all spellcasters fall into one or the other category.
And where does this whole thing come from of god-magic being linked to healing and defense? I guess from the fact that the Cleric class was based off the Knights Templar and whatnot and certainly the Judeo-Christian God would have a link to healing and whatnot…but in a polytheistic fantasy setting, what about the gods of darkness and death and decay?
Also springing from this is another issue: I personally feel that wizards/sorcerers should be the masters of magic, as a whole. Partially because of all the classes, magic is all that those to get. And partially, because in most fantasy (where generally magic is magic), mages are masters of magic and able to use it to just about any end.But since the magic system is split down the middle, this isn’t possible. And so we have Wizards and Sorcerers barred from things (they aren’t allowed to truly heal at all), and they are rather weak in several areas (defense for instance). In DnD rather than master mages, Wizards and Sorcerers are mainly magical artillery. And yes, I realize they can do other things, but that’s always the primary focus seemingly.
The Cleric class: I dislike the Cleric class for three reasons. 1) its mildly unbalanced in its current form. 2) to me the “Priest” archtype is a very uncommon one. The “White Mage”/defense-healing Mage is more common but 3) the Cleric class doesn’t embody either of these very well. The whole considerable combat ability and religious focus pretty much kills the White Mage aspect, and as for the Priest archtype…the Cleric is to locked in to one thing. Even with Domains, a Cleric is going to have a lot of extra baggage that isn’t going to fit very well with many deities. Just the spell list alone. Why would a god of slaugher grant healing spells? Why would a god of knowledge grant Righteous Might or Divine Power? For that matter why would a priest of a god of knowledge have average BAB, full armor proficiency and a D8 hd?
Magical Sterotyping: I kind of dislike the fact that all spellcasting classes have it spelled out exactly where their magic comes from. Wizards get their magic totally from study. Sorcerers totally from inborn power. Clerics pray to gods or causes. Obviously this is easily ignored, but I’d still like it if there weren’t as much pigeonholing.
Magic Item Dependency: I’d like to at least have a variant were the power of your character and the whole CR system isn’t so strongly based around magic items, making it easy for magic items to be a little less common and a little more special.
Well, there are other things, but this post is plenty long enough as is so I’m just gonna go with this for now