So, my players have dragged me out of my DM comfort zone by staging a ball at this castle they've acquired. As an old-school kill-monsters-and-take-their-stuff kind of guy, this leaves me stumped. I mean, everyone knows that the castle is that place next to the dungeon with the WEAPON SHOP, the ARMOUR SHOP and the ITEM SHOP, right? What kind of weird castle is it where there's actually people whom you're supposed to TALK to?
Grump.
Anyway, here I am looking for ideas on what could happen at the ball. Some background:
- The party is 12th-14th level, and pretty well-known. All major bases are covered, skill-wise. Yes, even Diplomacy.
- They got this castle by killing the former lord, who was secretly an eeevil black magic cultist type. The surviving cultists have fled, but they're still out there somewhere.
- The castle is technically under the direct ownership of the crown, with the PCs being agents thereof.
- Recent encounters include bullying the soldiers of a neighbouring lord, who wanted to claim the lands for his own; hunting down some stray demons; and sealing off some tunnels that were leading to the underworld (possibly).
Any ideas, people?
Hong "longs for the days of TILTOWAIT" Ooi
Grump.
Anyway, here I am looking for ideas on what could happen at the ball. Some background:
- The party is 12th-14th level, and pretty well-known. All major bases are covered, skill-wise. Yes, even Diplomacy.
- They got this castle by killing the former lord, who was secretly an eeevil black magic cultist type. The surviving cultists have fled, but they're still out there somewhere.
- The castle is technically under the direct ownership of the crown, with the PCs being agents thereof.
- Recent encounters include bullying the soldiers of a neighbouring lord, who wanted to claim the lands for his own; hunting down some stray demons; and sealing off some tunnels that were leading to the underworld (possibly).
Any ideas, people?
Hong "longs for the days of TILTOWAIT" Ooi