thecasualoblivion
First Post
In practical terms, it sounds like your goals are first to kick butt, and second to pretend to be someone else.
Like, it sounds like you wouldn't have fun pretending to be someone else if you had to pretend to be someone weak, right? Where those two goals conflict, you're a butt-kicker first. It's not like you're ONLY a butt-kicker, but butt-kicking isn't something that can really be compromised on if you're going to have a good time.
Am I in the right area?
If that's true, then I can see that to make and play a kick-butt character, you need to have the freedom to build a butt-kicking character (and the granularity to support many different avenues of butt-kicking), and you need to have confidence that your butt-kicking is going to be respected and honored in play. Someone's not going to just "change the rules" on you at the last minute, and the dice won't determine randomly if you kick butt or not. People who game with me comment that I can turn anything into a combat monster.
Without that, you can't be the butt-kicker you want to be. And if you can't be the butt-kicker you want to be, the roleplaying by itself isn't enough to make it a fun time for you.
If I'm not totally off-base there, I can see that 5e's different priorities would knock your fun down a few pegs.
You got it pretty close. I would call roleplaying a close second in priority, as opposed to simply a second priority. Any character I play, whatever the concept, whatever the system, ends up good in a fight. Back when I used to play oWoD, I played the most violent Ventrue you've ever seen(Fortitude was waaaaay underrated).
Where I've had the most problems is with modern games where you play regular people. Call of Cthulhu or d20 modern for example. I've learned I don't enjoy those sort of games at all, and now avoid playing games in a modern setting unless I'm playing a vampire or have superpowers or whatever.
I've been able to enjoy games that have a primary focus other than combat(a politics focused World of Darkness game, for example), but I'm still the guy whose good in a fight in those games. Whatever we play, I will end up playing that game's version of a butt kicker, and it fails to translate into play I generally won't enjoy the game.
As for the rest, my only comment would be on the dice comment you made. I'm not allergic to random failure due to dice, but confidence dictates that I should have a good idea of the odds of success and can act using that knowledge. Being able to stack the odds in my favor also helps.