Whizbang Dustyboots
Gnometown Hero
Arguably a better name.Labyrinth Lord recreated the Thoul as the Throghrin, so at least that is OGC.
Arguably a better name.Labyrinth Lord recreated the Thoul as the Throghrin, so at least that is OGC.
Arguably a better name.
Arguably a better name.
No, not the same. Those are stats for animated objects, which could be anything. The BECMI living statues had some cool unique traits, such as the rock statue being able to fire magma from his finger-tips and having magma blood that could leak on an attacker. Yes, you could add and create the creature using 3E templates with a little work, but that could be said for anything the imagination possesses.
There are stats for living statues in 3rd edition.
As for thouls, I've thought of putting them my campaigns somehow, but haven't yet mostly because I'm not sure how to stat them. I've considered having them be some kind of prestige class for hobgoblins.
letter from EGG to Gene Weigel said:BTW, I did find some notes on the "thoul" in my old GH dungeons stuff, ran a bunch in the dungeons, and they met up with a whole throng of them on the 6th level. Both the m-s in the party were paralyzed, so with an influx of about 30 ghouls came, that ended the adventure...and the undead feasted...
I gave the thouls the following stats added to this base:
4+2 HD
AC 6
Regenerate 1 HP/round
Not harmed by holy water.
Sunlight harms at 1 HP/round, not regenerated, healed at 1/day
Paralyze by touch, one attack per new opponent/success 21-40 rounds.
Turn as ghasts +1
Damage 2 x 2d4 for claws