Zieche
Explorer
Or (How I learned to stop worrying and love the game)
Change is scary. With the current debate over the CB going I was inspired to remember all the other prerelease debates that have sprang up over the 3+ years 4e has been out.
So I figured I'd throw it out to the community and see what changes/ new builds/new classes were most scary for you when first announced or previewed? And once it came to be did it end up holding any validity?
Mine: I was playing a shield fighter before PHB2 came out, and I recall looking at the preview for the warden thinking “Oh god! He gets a save at the start of his turn?? He can mark all adjacent baddies with a minor? My fighter is going to be super underpowered!” Then I had a chance to see the warden in play and realized it was apples and oranges, different strengths etc etc and the world was a good place again.
Change is scary. With the current debate over the CB going I was inspired to remember all the other prerelease debates that have sprang up over the 3+ years 4e has been out.
So I figured I'd throw it out to the community and see what changes/ new builds/new classes were most scary for you when first announced or previewed? And once it came to be did it end up holding any validity?
Mine: I was playing a shield fighter before PHB2 came out, and I recall looking at the preview for the warden thinking “Oh god! He gets a save at the start of his turn?? He can mark all adjacent baddies with a minor? My fighter is going to be super underpowered!” Then I had a chance to see the warden in play and realized it was apples and oranges, different strengths etc etc and the world was a good place again.
